TreeGen Optimization - #137
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tehtelev
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July 11, 2026 09:21
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Summary
Added manual position pool and variable for vine positions when generating trees.
An overload has also been added to EvolvingNatFloat, which allows you to compare these objects without converting to object.
This significantly reduces GC pressure, since the code also works recursively.
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.\scripts\extract-patches.ps1ran clean.dotnet build VintageStory.slnx -c Releaseis green.// Stratummarker.Performance numbers
Tested on the generation of 10200 chunk columns:
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