Information Engineer | Narrative Designer | Published Author
I'm currently pursuing a Bachelor in Information Engineering for Videogames and VR, focusing on merging strong technical architecture with auteur-driven narrative design. My goal is to define the next frontier of interactive entertainment by blending high-concept storytelling with creative game mechanics.
- 🎓 Studying at Università Politecnica delle Marche (Expected Graduation: July 2027)
- 🖋️ Author of a Dark Fantasy / New Weird novel Gemini After Miracle, working on a second Philosophical Horror / Grimdark novel called On the Essence of Man.
- 💻 Developing complex software architectures and custom mechanics in C#, C++, Unity and Unreal Engine
- Languages: C, C#, C++
- Engineering & Data: MatLab, Signal Processing (DSP)
- Game Dev & 3D: Unity, Unreal Engine, Blender, Rhinoceros
- Design: Narrative Design, UX Design, Game Theory, Level Design (Grayboxing)
- 🔗 Portfolio: [https://stefano-cadalt-portfolio.framer.website/]
- 💼 LinkedIn: [https://www.linkedin.com/in/stefano-cadalt-00514a284/]

