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Progress 4/30/24 > Ready for Turn-in. Meets all requirements for project. Progress 2/23/24 > Player Movement was added. WASD/Arrow Keys to move. > Damage prototype added. Walking over a tile makes you flash while invincible for a brief time. > Level Generation prototype was handled. Stage size, type, and obstacle density can be configured in editor. > Stage Types: Grass, Sand, Mountain, Snowy. > All sprites are currently placeholder defaults from Unity.