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Progress 4/30/24
> Ready for Turn-in. Meets all requirements for project.

Progress 2/23/24
> Player Movement was added. WASD/Arrow Keys to move.
> Damage prototype added. Walking over a tile makes you flash while invincible for a brief time.
> Level Generation prototype was handled. Stage size, type, and obstacle density can be configured in editor.
> Stage Types: Grass, Sand, Mountain, Snowy.
> All sprites are currently placeholder defaults from Unity.

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