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NotASnake

Yes, this is just Snake. The good, niche type.

To do so, write to this email with your ideas!
Official Website (recently updated) or this one
Closed Beta Test Registration
Now also available at Itch.io
A fankit is now available at Proton Drive

Game by Danil Panchuk, Russia

Important disclosures - The No-Tracking rule

NotASnake, neither in its latest build nor, to my knowledge, in v1.0 or earlier releases uses telemetry, analytics, advertising ID's or remote tracking.

The game DOES NOT send nor sell any gameplay data, player-earned statistics, achievements, crash reports or system Information to me - the developer - or any third-party.

NotASnake does not collect:

  • IP addresses
  • Windows versions, build numbers
  • Any sort of Hardware information
  • Device/Machine ID's
  • Any sort of username or account identifiers
  • Gameplay, achievement telemetry
  • Usage statistics
  • Advertising ID's
  • Crash reports

Here is what is actually being stored, locally

NotASnake (as of 3.5.2-p-r1) keeps some information locally so that features such as statistics, achievements, settings and tutorial progress can persist across your game. That includes to gameplay statistics (Stats menu), high scores (Stats and SP Mode Select), achievements (save.txt), settings (save.txt), tutorial status (save.txt) and other relevant game progress.

All of the above-mentioned files with the data are stored locally on your machine in the game's /nasassets/ directory. These files are never shared anywhere, not automatically, and not by the game.

NotASnake also creates local debug logs (babysitter_notes_xxxxxx...) for troubleshooting. These contain (as of 3.5.2-p-r1) timestamps, game/debug events, crash information, file paths and Python-related tracebacks. Again, these logs remain on your computer and are not automatically sent to anyone, unless the user deliberately chooses to share them.

No "phone home"

There is no hidden telemetry endpoint, analytics software or background reporting system to the internet in NotASnake

If, at ANY point in time a genuine online gameplay option is added, that collects any sort of data, it will be documented thoroughly for full transparency.

So, your saves are yours to keep. And Stats. And your NotASnake copy. Nobody ain't calling no one. Thanks for reading.


Oh, and very important note! With Physical Edition v1 out... most of the game versions are broken! That is because I had no choice but to use my old laptop, having to re-import all python pips. And the setup.py I used for 90% of the versions i forgot to include 'import pygame'. oops! V2 will be out soon.

Credits

PIXXEL - https://github.com/P1XXX4L , game icon art, music, and a beta tester! All shout-outs

PSA on Versions:

Order of updates: v1.0 - v1.1 - v1.2 - v1.2.1 - v1.3 (TheBigOne) - v2.0 - v2.1/2.2 - v2.3 - v2.4 - v2.5 - v2.6 - v3.0 - v3.1 - 3.2 - 3.3 - 3.3.1 - 3.4 - 3.5 - 3.5.1 - PhysicalV1 - 3.5.2-pr1

Versions 1.2.1 and under were only py files, loaded by having to launch them directly with lots of struggles. if somebody wants to compile them into .exe for availability, go for it, but dont expect me to do it (MAKE A PULL)

Important note: you should not unpack the .rar of the game in Program Files/Windows circa v3.0, due to NotASnake's .exe file trying to write debug logs to Windows-important directories, where it cannot write due to not having the right permissions. So the game shits itself and crashes. Desktop and any other directories should work absolutely ok.

IF you compile an old version and make a pull request, please write me or something...

Screenshots - version 3.5.2 Closed Beta Images

image image image image image image image image

License

This project is licensed under the GNU General Public License v3.0. See the LICENSE file for the full text.
The music created for the game is made independently and is not allowed for distribution/selling under any circumstances and is affected by the GNU General Public License v3.0

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NotASnake - Free QoL-dedicated game by me, Danil Panchuk, aka SkullDozer

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