Releases: SimGamerJen/FS25_SaveUnitProfiles
FS25_SaveUnitProfiles v1.2.0.1
FS25_SaveUnitProfiles v1.2.0.1
This is a small refinement release for the new native Unit Profile selector introduced in v1.2.0.0.
Profile changes made under General Settings > Units now apply correctly to the live game after leaving the Settings UI. This update also removes duplicate success notifications during normal profile selection, keeping the interface cleaner while retaining warning/error messages if a profile cannot be applied correctly.
Changes
- Improved live unit-setting application after changing Unit Profile.
- Profile changes now apply correctly when exiting the Settings UI.
- Reduced duplicate “Unit Profile Applied” HUD notifications.
- Warning and error notifications remain available for failed or partial profile application.
Existing XML mappings and SAVEGAME_## custom profiles remain supported.
FS25_SaveUnitProfiles v1.2.0.0
FS25_SaveUnitProfiles v1.2.0.0
This release adds the new native Unit Profile selector directly into the Farming Simulator 25 settings menu.
Save Unit Profiles now integrates into:
General Settings > Units
From there, you can choose a regional unit profile such as US, UK, EU, CA, BR, JP, CH, PL, and more. Selecting a profile immediately applies the matching currency and unit settings to the current savegame and stores that mapping automatically.
This means normal setup no longer requires editing saveUnitProfiles.xml manually.
Highlights
- Added native FS25 settings integration under General Settings > Units.
- Added immediate apply-on-selection behaviour for unit profiles.
- Added built-in regional profiles for multiple countries and map regions.
- Added integrated currency/profile support directly in Save Unit Profiles.
- Added right-hand tooltip/help text showing the selected profile’s country or region and unit setup.
- Added save-specific custom profile support using deterministic
SAVEGAME_##profile names. - Retained XML configuration support and console commands for troubleshooting.
Built-in Profile Examples
The selector uses short operational profile codes, while the right-hand help pane explains what each profile represents.
Examples:
US - United States
UK - United Kingdom
EU - European Union / Central Europe
CA - Canada
BR - Brazil
JP - Japan
CH - Switzerland
PL - Poland
Example tooltip:
Profile: CA - Canada
Currency: $
Speed / distance: kilometres / km/h
Temperature: Celsius
Field area: acres
Time format: 24-hour
Custom Savegame Profiles
The Save Current Units button saves the current in-game unit setup as a custom profile for the active savegame.
Custom profiles use the format:
SAVEGAME_##
For example:
SAVEGAME_17
Only the current savegame’s custom profile is shown in the selector. Custom profiles from other savegame slots are hidden.
Compatibility Notes
Save Unit Profiles is standalone.
It does not require:
Additional Currencies
Additional Game Settings
Realistic Livestock
Currency and unit profile support is handled directly by Save Unit Profiles.
Currency changes affect the displayed currency/unit preferences only. The mod does not change farm balances, prices, loans, economy balancing, or savegame finances.
Upgrade Notes
Existing XML mappings remain supported.
If you already used a previous version, your existing saveUnitProfiles.xml should continue to work. The new in-game selector should make normal profile assignment much easier going forward.
Console Commands
Console commands remain available for testing and troubleshooting:
suStatus
suReload
suApply
suProfile UK
suProfile CA
suSaveCurrent
suDebug on
suDebug off
1.1.0.0
FS25_SaveUnitProfiles v1.1.0.0
Added
- Added a
SAVE UNITSbutton to the in-game Settings interface. - Added support for saving the current currency and unit settings directly to the active savegame’s unit profile.
- Added
suSaveCurrentconsole command as a fallback/manual save option.
Changed
- Players no longer need to manually edit
saveUnitProfiles.xmlfor normal per-save setup. - The mod now creates or updates a save-specific profile such as
SAVEGAME_8when saving units from the settings menu.
Notes
- The
SAVE UNITSbutton is available from the Settings interface and saves the current unit/currency settings for the loaded savegame. - Existing manually configured profiles and mappings remain supported.
1.0.0.1
Updated the DDS icon file to be BC1 (Linear, DXT1), not BC3 (Linear, DXT5) and renamed it to icon_SaveUnitProfiles.dds.
Dealt with grammatical errors in the foreign language descriptions and set MP to true.
Now passes the Giants TestRunner error-free.
1.0.0.0
FS25_SaveUnitProfiles v1.0.0.0
This is the first public release of FS25_SaveUnitProfiles, matching the version submitted to GIANTS ModHub.
FS25_SaveUnitProfiles automatically applies currency and measurement unit preferences based on the loaded savegame slot. It is designed for players who switch between maps from different regions and want each savegame to use appropriate regional settings.
For example:
- A US map can use dollars, miles, Fahrenheit, acres, and 12-hour time.
- A UK map can use pounds, miles, Celsius, acres, and 24-hour time.
- A European map can use euros, kilometres, Celsius, hectares, and 24-hour time.
Features
- Applies unit and currency settings automatically when a configured savegame is loaded.
- Supports per-savegame profile mapping.
- Includes default regional profiles for US, UK, and EU-style settings.
- Uses a simple XML configuration file in the player’s
modSettingsfolder. - Shows an in-game notification when a profile is applied.
- Includes console commands for testing, troubleshooting, manual application, XML reloads, and debug logging.
- Does not alter savegame money values, prices, economy balancing, or farm finances.
Configuration
After the mod has been loaded once, it creates the configuration file here:
Documents/My Games/FarmingSimulator2025/modSettings/FS25_SaveUnitProfiles/saveUnitProfiles.xml
0.1.1-beta
This is a beta of the mod that has so far worked in my testing, but could us a wider audience.