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SedKety/README.md

Nobe Mol

Unity Gamedev | Reverse Engineer | Performance Programmer


About Me

I am an 18-year-old programmer based in the Netherlands with a strong drive to become a significant contributor to the game development community. I specialize in Unity development, low-level performance programming, and reverse engineering. Currently, I am expanding my professional experience through an internship at DTT Multimedia, which has been my primary focus as I refine my software engineering skills.


My Skills

Languages

C# C++ Assembly C Python JavaScript HTML5 Dart Lua

Engines & Frameworks

Unity Roblox Flame


Connect with me

LinkedIn Portfolio

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  1. Unity-Package-Virtual-Cpu Unity-Package-Virtual-Cpu Public

    This package is centered around a virtual cpu (vcpu in short). The vcpu executes bytecode compiled with the Script Execution Unity Component that is included in the package. The vcpu has a basic AL…

    C# 5

  2. Gun-system-package Gun-system-package Public

    This is a small gun system package that provides the necessary logic for creating modular guns. I created this to teach a friend of mine how to make modular systems using abstraction, inheritence a…

    C# 6

  3. Ketopia Ketopia Public

    Ketopia is a survival exploration game in which the user will explore through the remnants (Flying islands) of his exploded planet with the help of his flying ship and trusty pals. His mission is t…

    C# 4

  4. LASM LASM Public

    Project made to study assembly, opcodes and low level architecture. In this repository you can find all my documentation, scripts and everything else that i decided to wrote down that helped me in …

    Assembly 5

  5. Renderer Renderer Public

    Small scaled vertex based mesh renderer that can capture complex meshes in PPM images. This project was made to help a friend of mine understand how renderers actually drew pixels just by having fl…

    C# 4

  6. ECS ECS Public

    My ECS implementation for the Kranium game engine. Written in cpp to learn about the language, and about the concept of entities, components and systems :D

    C++ 2