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31 changes: 26 additions & 5 deletions help/mods.md
Original file line number Diff line number Diff line change
Expand Up @@ -70,19 +70,40 @@ player decides whether their own extra mods are allowed locally.
Some display-only or UI-only mods may work. This list is not comprehensive - contributions
and testing are welcome.

Updated `2026-08-06` for version `v0.1.3`.
Updated `2026-09-07` for version `0.1.6.1h1`.
[Current mod version](https://github.com/Rollocraft/CS2MultiplayerMod/blob/master/CS2MultiplayerMod/Properties/PublishConfiguration.xml#L31).

### Possibly compatible

- Anarchy-style mods that do the same thing as the developer options
Community-maintained table of mods that might work with some caveats. Do not expect support if playing with mods.

🟩: Compatible (most often client-side mods)

🟨: Issues (some minor problems)

🟧: Serious Issues (like desyncing)

🟪: Untested (needs more testing)

| Mod Name | Compatibility | Details | Notes |
| ------------- | ------------- | ----- | ----- |
| 529 Tiles | 🟨 Issues | Host-only actions | Only Host can pick starting tiles |
| Achievement Fixer | 🟩 Compatible | Client-side | |
| Change Company | 🟨 Issues | Host-only actions | Changing building recipe is Host only |
| Extended Tooltip | 🟩 Compatible | Client-side | |
| Industry Boundary | 🟩 Compatible | | |
| Road Name Remover | 🟩 Compatible | Client-side | |
| CoPaste | 🟧 Serious Issues | Desync Issues | Needs host resync to work, causes desyncs |
| All Transit+ Trucks | 🟩 Compatible | | |
| Event Rush [Beta] | 🟩 Compatible | More testing needed | |
| Articulated Buses | 🟪 Untested | | |

### Incompatible

Every mod that adds functionality, for example:
Most mods that add functionality, for example:

- Road Builder
- Traffic mods
* Road Builder
* Traffic

---

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