Skip to content

Continue execution after error is thrown while flushing store updates #88

Description

@zzhabib

I've noticed that whenever an error is thrown from a function subscribed to Store.changed, the execution is stopped and the rest of the functions subscribed to Store.changed do not get fired. This might be more of an issue with Signal.

Is there any way I can ensure that the store update flush will continue even if one of the subscription functions throws an error? I don't want my entire game to break because of one error being thrown.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions