Skip to content

Improved the webui pages for phone - #121

Open
defnax wants to merge 119 commits into
RetroShare:masterfrom
defnax:improvements_v2
Open

Improved the webui pages for phone#121
defnax wants to merge 119 commits into
RetroShare:masterfrom
defnax:improvements_v2

Conversation

@defnax

@defnax defnax commented Jul 26, 2026

Copy link
Copy Markdown
Contributor
  • Added Board posts display
  • Added comments viewer & composer for boards
  • Added for Network to list last Chats
  • Improved Channels for Phone & Desktop
  • Fixed channels thumbnail layout issue
  • Added same comments design from boards to channels
  • Added Navbar for webui on phones
  • Fixed config pages get compatible for phone
  • Fixed layout issues for myfiles, friendfiles & search

defnax added 3 commits July 26, 2026 20:50
Added Board posts display
Added for Network to list last Chats
@zelfroster

Copy link
Copy Markdown
Contributor

@defnax I feel there are some other .scss files you have not pushed yet. Can you check if there are .scss files in your local and push them?

@defnax

defnax commented Jul 27, 2026

Copy link
Copy Markdown
Contributor Author

I hate this scss, i get very often destroyed corrupted this
I need look tonight

@zelfroster

Copy link
Copy Markdown
Contributor

I hate this scss, i get very often destroyed corrupted this I need look tonight

Sure take a look when you get chance.
Also, think of .scss as the source files, and the styles.css as the output.

So, we need to be careful with the .scss always and commit them whenever pushing changes.

@defnax

defnax commented Jul 27, 2026

Copy link
Copy Markdown
Contributor Author

But i commited all changes what i see in my git app.
need look tonight if something is missed

defnax added 8 commits July 27, 2026 19:23
* corrected some place holder text
Added Navbar for webui on phones
for Boards and Channels:
* Validate API responses before processing.
* Keep rendering/navigation functional if a response is incomplete.
* Log a clear warning instead of throwing an uncaught error.
* Use independent sorted arrays, avoiding mutation of the master list.
Fixed channels thumbnail layout issue
Added same comments design from boards to channels
Fixed layout issues for myfiles, friendfiles & search
@defnax

defnax commented Aug 1, 2026

Copy link
Copy Markdown
Contributor Author

@zelfroster new review?

@zelfroster

Copy link
Copy Markdown
Contributor

@defnax I was working on streamlining some things and adding instructions, so the styles don't get messed up each time.

Let me push the changes in a bit, we can merge that, and then after you update this PR accordingly, will review it.

@defnax

defnax commented Aug 2, 2026

Copy link
Copy Markdown
Contributor Author

yes this issue with styles i get headdache, then i lose motivation when its destroyed and losing time

@defnax defnax changed the title Improved for phone the webui pages Improved the webui pages for phone Aug 4, 2026
@jolavillette

jolavillette commented Aug 8, 2026

Copy link
Copy Markdown
Contributor

Defnax please rebase this pr/121 on master so that it gets a chance to be reviewed and merged, and I can work on it.
If you are too busy for that tell me, and I will make a pr to your branch to rebase it.

@zelfroster

Copy link
Copy Markdown
Contributor

Defnax please rebase this pr/121 on master so that it gets a chance to be reviewed and merged, and I can work on it. If you are too busy for that tell me, and I will make a pr to your branch to rebase it.

@jolavillette @defnax What's the plan for webui rn btw?

I mean broadly do we already have planned features to implement or things to improve?

Since, we are going to use AI most probably to improve things here, it would be better to add an AGENTS.md with some specific instructions here too, else the webui product as a whole would have inconsistent looking UI/UX.

@jolavillette

Copy link
Copy Markdown
Contributor

As far as I am concerned:

  • bug fixing, there are many, see for example pr/123, they are easy to review and merge
  • usability on phone/tablet, because until an mobile version of RS is released the webui all we have

May I respecfully suggest that you also use AI to make a first pass on PRs, so that you can focus on what is worth your human time? IMO that's the way everything should go now in the whole RetroShare project.

@zelfroster

Copy link
Copy Markdown
Contributor

As far as I am concerned:

  • bug fixing, there are many, see for example pr/123, they are easy to review and merge
  • usability on phone/tablet, because until an mobile version of RS is released the webui all we have

Makes sense 👍🏼

May I respecfully suggest that you also use AI to make a first pass on PRs, so that you can focus on what is worth your human time? IMO that's the way everything should go now in the whole RetroShare project.

Yeah, that's a great suggestion, I was thinking of doing that too.

@csoler I was wondering if we can get an AI tool reviewer to automatically review PRs so the author's can fix the obvious issues etc, and then the actual reviewer can take a better look to save everyone's time and accelerate the work on webui maybe.

@zelfroster

Copy link
Copy Markdown
Contributor

This one is a good AI reviewer to use if we can get it for our project - https://www.greptile.com/open-source

@csoler

csoler commented Aug 8, 2026

Copy link
Copy Markdown
Contributor

of course if that can be helpful. What we should avoid absolutely is the AI merging PRs by itself or even being able to modify the code in the repository.

@defnax

defnax commented Aug 8, 2026

Copy link
Copy Markdown
Contributor Author

Defnax please rebase this pr/121 on master so that it gets a chance to be reviewed and merged, and I can work on it. If you are too busy for that tell me, and I will make a pr to your branch to rebase it.

I had no time now my code broken i has some conflicts on my code with master
But now my pr is more useable on phone too
I think now more useable webui then before.

@defnax

defnax commented Aug 8, 2026

Copy link
Copy Markdown
Contributor Author

I think after this merged i will make a break with webui
I don’t know if get solved with rebase i tried on thursday no success yet i will try tonight

@jolavillette

Copy link
Copy Markdown
Contributor

Defnax please rebase this pr/121 on master so that it gets a chance to be reviewed and merged, and I can work on it. If you are too busy for that tell me, and I will make a pr to your branch to rebase it.

I had no time now my code broken i has some conflicts on my code with master

OK I will rebase it on master

jolavillette and others added 13 commits August 16, 2026 13:05
Every JSON API answer carries `Connection: close` and the server runs its
service on a single thread, so each request costs a full TCP handshake and they
are answered one at a time. Over loopback a round trip is 0.1 ms and none of
this shows; over WiFi or 4G it is 20 to 80 ms and the three patterns below turn
into seconds of blank screen.

Chat room list: one getChatLobbyInfo per subscribed room, and nothing was
painted until the last answer arrived -- then only did the public room list get
asked for. Paint each room as it lands and start the public list immediately.

Forum post bodies: loadPostContent() is called from the view, and the body stays
null for the whole round trip, so every redraw fired the same getForumContent
again -- and each of the other posts' answers causes a redraw. An open thread
multiplied one request per post into one per post per redraw. Guarded by an
in-flight set, kept on failure so an unavailable post is asked for once per
visit rather than forever.

Chat history preload: two getMessages per known identity, hundreds of them at
once, filling the browser's six sockets and the single service thread while the
user waits for something else. Run four at a time. The duplicated response
handling of the two branches is now one function.
…iods

The scope predicate of the channel list background task was entirely commented
out, so it returned undefined: setBackgroundTask stopped after the first
interval and the list was loaded once, never refreshed while the page stayed
open. It now tests the route like the boards one does.

The three group lists polled at three different periods: forums every 5 s,
boards every 30 s, channels never. Each poll fetches the whole summaries list,
and on a phone it costs a fresh TCP handshake on a server that answers one
request at a time. All three now share the boards period, named per page.
refreshGpgDetails() re-injects every remembered friend the core does not return,
and nothing ever removed one: a short-invite peer that never validates, or one
the user deletes, came back on the next refresh and survived a browser restart,
with no way to get rid of it from the web UI.

A remembered friend is a placeholder for the seconds the core needs to catch up
with an add that has just returned, so it now carries the time it was made and
is dropped once that window has passed. Removing a friend drops it immediately,
before the refresh that would have restored it -- and that refresh now waits for
removeFriend to answer instead of racing it.

The store is also keyed per node: it lives in localStorage, which is shared by
every RetroShare profile reached from the same browser, and their friend lists
have nothing to do with each other.
The Ok button of the web help confirmation opens the documentation in another
tab and left the dialog standing behind it, with nothing left to ask. It closes
now, like the one in the copy confirmation.

Every modal that gets a phone layout drops its padding from 1.5rem to 1rem, but
.close-btn is positioned against the box rather than the content, so it stayed
1.5rem from the edge and lined up with nothing. Corrected once in the modal
layout instead of in each of the five pages that override the padding.
Uses nearly the full phone viewport with safe spacing.
Keeps the folder list independently scrollable.
Keeps Add New and Edit buttons visible at the bottom.
Converts folder rows into labeled mobile cards.
Replaces the stray 0 with “No shared folders yet.”
Ensures nested dialogs appear above ShareManager.
…r-121

Remembered friends must expire, and go when the friend goes
…r-121

Stop four request storms, and refresh the channel list at all
…r-121

Web help dialog stays open, and the modal close button drifts on phones
@csoler

csoler commented Aug 16, 2026

Copy link
Copy Markdown
Contributor

@zelfroster I leave the merging up to you.

jolavillette and others added 12 commits August 16, 2026 17:44
Once hashing starts there is no way out: Cancel is disabled, the backdrop click
is guarded by the same flag, and the overlay covers the whole viewport, nav
included. The only exits are the browser's Back button and a reload -- and Back
does not even stop the poll, since the setTimeout chain runs off module state
that nothing resets, so it keeps asking once a second for the rest of the
session and the dialog is waiting again on the way back.

That would be harmless if the wait always ended, but the core drops a file it
failed to hash without a word: ftExtraList only records successes, so the file
never enters mHashedList and ExtraFileStatus() answers "not ready" for ever.
hashExtraFile() has already refused missing paths and directories by then, so
this is the file that exists but cannot be read -- permissions, a share
unmounted, an I/O error.

The red button therefore stays enabled and reads Stop while hashing, the
backdrop closes again, and leaving the view stops the poll: it writes its file
link into that view's textarea, so once the view is gone the answer has nowhere
to land anyway. The poll also backs off from one second to ten, since a large
file legitimately takes minutes and each request opens a new connection.
…-for-121

The attach dialog must be escapable while it hashes
…r answered

Select a contact, Profile details, Start chat: the tunnel goes green, what you
type leaves and is echoed, and the answers never appear. They do arrive -- the
core posts an RsChatMessageEvent for every incoming message and the handler runs
-- they are just written into a list nobody displays.

Giving each peer its own session pointed State.chatMessages, the array the view
renders, at session.messages. loadChatMessages() then kept doing
State.chatMessages = data.msgs: that reassignment does not update the session,
it detaches from it. From that answer on there are two arrays -- the visible one
holding the history, your echo and the status notices, and the session one where
the event handler pushes everything the peer says. The `else if` fallback of the
handler cannot save it either, since the session is always found first. It fires
every time: the JSON API answers msgs: [] rather than nothing, so an empty
history detaches just as surely as a full one.

The session array is now the only one: it is mutated in place and
State.chatMessages is never reassigned, only re-pointed at it. Messages carry a
key -- direction, send time and text -- shared by the three sources, so the same
message coming from the history and from the live event is stored once, and the
status notices no longer need their manual text scan.

Two windows were losing messages besides. The core emits its "starting distant
chat" notice from inside initiateDistantChatConnexion, before the caller knows
the pid, and rswebui buffers every chat event it cannot deliver; the tab also
unregisters its handler when the user walks away. Both are covered by draining
that buffer -- when the chat opens, when the tab mounts, and when the tunnel
turns secure -- and by adopting the visible conversation for a message that
names the pid the view is already showing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
…e knows

Clicking Chats sets the counter climbing for minutes. It is not counting
conversations, it is watching a probe walk the whole identity list: the tab
re-runs preloadAllChatHistory(), which asks /rsHistory/getMessages once per
known identity, and the badge is recomputed from the answers as they land. On a
node that has seen twenty thousand identities that is twenty thousand requests,
four at a time, against a JSON API that answers one at a time and closes the
connection after each -- and it starts over at every click, on top of the three
calls the layout and the sidebar already make when the page opens.

Neither half of the probe can find anything.

Distant chat history is not stored under the peer's GXS id. The core keys it by
the tunnel id, sha1 of the two GXS ids sorted and truncated to sixteen bytes
(p3GxsTunnelService::makeGxsTunnelId), so the query only ever answers an empty
list and the previews appear solely for chats opened in this session. There is
no API to derive that id and no crypto.subtle outside a secure context, the web
UI being served over plain HTTP, so people_util now computes the digest and the
probe asks for the tunnels of our own identities against that peer.

Private chat history is keyed by a location, not by a person: the query passed
the PGP id where an RsPeerId is expected. It is half the length, the core cannot
parse it, so it builds a null id -- which is the key of the public broadcast
history -- and prints a stack trace for every request. 1714 of them in one log
here, over 979 distinct PGP keys. It now asks per location of the friend behind
the identity, which is where the messages actually are.

So the probe covers the peers a conversation can exist with -- contacts, peers
already in the map, identities belonging to our friends -- instead of every
identity ever seen, and it will not run twice within thirty seconds however many
times the tab is clicked. The badge and the list read chatHistoryMap directly:
it only ever holds peers with a real message, so the sweep of the identity list
on every redraw bought nothing, and identity details are fetched for the handful
of peers actually listed. The History dialog was asking the same two impossible
questions and now asks the right ones.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The right pane keeps its last tab in State.activeTab, and that state is global
rather than per contact. So the list item handler ends on "if the chat tab is
the one showing, connect" -- which is never true on a fresh page, and always
true afterwards. Once a conversation has been opened, every later click in the
contact list requests a GXS tunnel toward whoever was just selected: a network
action the other side sees, from a click that only meant "show me this profile".

Selecting somebody now shows their profile, and the tunnel waits for the Chat
Conversation tab. The three places that do mean it -- the tab itself, the Start
Chat button, the Chats list and its context menu -- are untouched.

The mirror case was broken the other way round. "Start private chat" from a chat
room calls setSelectedId(id, 'chat'), which preselects the chat tab on a page
that is not mounted yet; nothing ever opened the tunnel there, so the pane sat
on its Connecting spinner for good. That intent is explicit, so it is now
remembered and honoured once the own identities are loaded.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
…wered

rsJsonApiRequest hands the callback the HTTP status, not the answer, and the
button read that as "the tunnel is closed": any reply at all, including one that
says nothing was closed, ended the conversation on screen. The core does report
it, in retval, so that is what is read now, and the ended card says which of the
two happened -- closed on request, or already gone before the click.

The status poll had the same deafness and is what let it happen. Once a tunnel
is gone from the core -- died of inaction, closed by the peer --
getDistantChatStatus answers false, and the poll only ever looked at the branch
where it answers true. So the last known status stayed on screen for good: a
conversation whose tunnel had been dead for a while kept its green dot and its
"You can talk", and Leave Chat then had, quite correctly, nothing to close. Two
consecutive false answers now end the conversation, with a line saying so, which
is the state the user was in.

Needs the libretroshare side to be meaningful:
fix/distant-chat-close-keeps-contact makes closeDistantChatConnexion report
whether it closed anything, and drop the distant chat contact it used to leave
behind.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The Edit dialog opens on an empty name field -- it is never filled from the
identity it was given -- and Save sends whatever stands in it, so an edit meant
for the picture alone renames the identity to nothing. The picture goes anyway:
updateIdentity(id, name, avatar, pseudonimous, pgpPassword) takes the avatar as
a mandatory parameter, p3IdService assigns it with no condition attached
(group.mImage = avatar), and the request carried none. A missing JSON member is
not "keep what you have", it is an empty image. The line that would have sent
it has been sitting there commented out.

So the name is filled in from the identity, an empty one is refused, and the
current avatar is always sent back -- with a file picker to replace it, since
the dialog now has to carry it either way.

Deleting had the opposite problem: it announced success without reading retval,
and refreshed nothing. watchOwnIds() is not a watcher, it listens for the event
refreshOwnIds() emits, so an identity deleted from this page stayed in the list
until something else happened to reload it.

Two more in the same file: a refused passphrase left the Create button disabled
on "Creating…" for good, since only .catch() cleared the flag and a refusal is a
perfectly valid answer; and the passphrase dialog asked for a "passpharse" then
reported "Successfully created identity." after an update.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
…tten

"Type" tested `mFlags === 14` against a bitfield. 14 is PGP_LINKED | PGP_KNOWN |
IS_OWN_ID, so the only identities that ever matched were our own signed ones: a
friend's signed identity carries 6, or 7 with the contact bit, and was labelled
"Anonymous ID". The bit to look at is RS_IDENTITY_FLAGS_PGP_LINKED, 0x2.

"Usage Statistics" mapped mServiceId over 1..8, but that field is an
RsServiceType -- 0x0211 for the identities, 0x0215 for the forums, 0x0217 for
the channels, 0x0012 for the chat. No case could match, so every line of the
panel came out as "Unknown (533)". The usage codes next to it are right, they
really do run 0 to 21; it is the service that was being read from another table.

The two timestamps read `.xint64` straight out of the field instead of going
through get64Num, which exists for exactly that: a 64 bit value arrives as
{xint64, xstr64} and large ones carry the string alone, where the pane then
shows "Invalid Date".

Details were also fetched once and kept for the whole session -- deliberately,
it is what makes the lists cheap -- which froze the reputation, the usage record
and the avatar of the profile being *looked at*. That one is now asked again
after a minute, over the top of what is displayed rather than by clearing it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Three things in the People chat pane, all about what happens between two
conversations.

The text being typed lived in a single page-wide field that nothing cleared when
the selected peer changed, while the per-peer session carried an inputMsg nobody
ever read. A message written to one contact was still in the box when the next
conversation opened, one Enter away from the wrong recipient. Every write now
goes through the session, and opening a conversation restores its own draft.

Changing the identity we talk as opened a second tunnel and abandoned the first:
the id is sha1(sorted(own || peer)), so another identity means another tunnel,
and nothing closed the one being left. It is closed now, before the new one is
asked for.

The paperclip pasted the path itself into the message -- the peer received
"/home/me/x.iso" and nothing else. It now publishes the file as an extra file
and sends the retroshare:// link the core answers with, which is what the chat
page does; the hashing runs behind a banner that says what is being hashed and
can stop it, since a file that exists but cannot be read is dropped silently by
ftExtraList and would otherwise be waited on for ever.

And the failed-send alert blamed a packet size limit that does not exist:
getMaxMessageSecuritySize() answers 0, unlimited, for distant chat, and the core
slices anything past 15000 characters and reassembles it. The picture
compression stays -- several megabytes of base64 through a turtle tunnel is
still a bad idea -- but says why it is there.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
…eir choosing

renderChatMessage turns any <img src="..."> found in a received message into a
real <img>, and the browser then goes and gets it. On a distant chat -- carried
by a turtle tunnel precisely so that neither end knows where the other is -- that
hands the reader's address to whatever host the sender picked, and tells them
the moment the message was read. Pictures embedded by RetroShare travel as data:
URIs; anything else is now shown as the text it is rather than fetched.

The rest of this commit is the People tab paying for its lists.

"All Users" is every identity the node has ever seen -- this profile's gxsid_db
is 35 MB -- and the sidebar rendered all of them, firing one getIdDetails per row
from inside its own view. The list is capped at 200 rows with a line saying how
many are left, and the search narrows it.

jdenticon redraws an avatar's SVG on every call, and that call sat in the view of
every avatar on screen: once per avatar per redraw, and a redraw happens on every
answer of every poll. Same id and same size, same drawing -- memoised.

The history browser is mounted with the page and draws nothing until asked for,
so its oninit was the moment a *conversation* opened, not the moment somebody
wanted the history: opening a chat ran "give me every message ever stored" for a
panel nobody had asked for. It loads when it opens now, which also fixes the
chat page, where the panel was loaded once at mount and never again. Its overlay
follows the three others onto dvh.

Two small ones: adding or removing a contact from the context menu reloaded the
identity summaries alone, while isContact is read from rs.userList.userMap, which
only loadUsers() refreshes -- so the list kept showing the old state; and about
250 lines of unreachable code are gone, people_own_contacts.js entirely, the
"Own Identities" widget of people_ownids.js, the second search box of
people_util.js and the isSearched marking those two shared, which contactlist()
and sortUsers() still wrote from inside a view.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
People tab: distant chat repairs and a full audit pass

@zelfroster zelfroster left a comment

Copy link
Copy Markdown
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This PR has grown quite big, when we have reached a certain point we should plan to review and merge it and do further work in separate PRs.

Comment thread webui-src/app/mithril.js
@defnax

defnax commented Aug 20, 2026

Copy link
Copy Markdown
Contributor Author

big work is done next time then only small prs

@defnax
defnax requested a review from zelfroster August 20, 2026 19:03
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants