Warning
The code here is dogshit, and is not production ready.
RebelEngine is a runtime and compatibility layer for the Source 2 Engine, designed to extend it and provide compatibility with Source 2 software.
The code is licensed under the MIT license.
If you plan on contributing, using leaks is completely banned. Any pull requests found using leaked code will not be accepted.
The modules within the project:
From Source 2 (and with Source 2 ABI compatibility)
-
engine2.dll- 90% -
client.dll- 72% -
server.dll- 10% -
vphysics2.dll- 3%
New custom DLLs -
gameui.dll(5%)
All third-party software and licenses can be found in thirdpartylegalnotices.txt.