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Browser Worms Armageddon-inspired game built with React, Three.js and WebRTC multiplayer.

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Worms.js

Worms.js is a small, non-commercial browser game inspired by Worms Armageddon. The aim is to recreate a simplified version of the classic Worms feel in the browser: tiny teams, careful shots and a destructible island.

This is an unofficial fan project, made with respect for Team17 and the original creators. It is not affiliated with or endorsed by Team17.

Play

Play Worms.js in your browser

Features

  • Destructible terrain.
  • Bazooka and Grenade, with wind, explosions, knockback and fall damage.
  • Worms-style movement, aiming, charging and grenade fuse controls.
  • 1v1, 2v2 and 3v3 teams.
  • Local hot-seat and a Medium bot.
  • Online private rooms through an invite link, with reconnect recovery and a live ping indicator.
  • Local save/load for offline modes.
  • Animated worms and a classic-inspired presentation.

Tech

TypeScript, React, Next.js, Three.js, React Three Fiber, Drei, WebGL and GLSL, with Cloudflare Workers, Durable Objects and WebSockets for online play. Gameplay uses a custom deterministic fixed-step simulation; online matches synchronize validated input instead of streaming the entire world every frame.

Implementation notes

  • Destructible raster terrain is rendered through dynamic Three.js textures.
  • Worms and projectiles run in a deterministic simulation.
  • Online gameplay prefers direct WebRTC; Cloudflare handles lobby, signaling, recovery, fallback and state hash checkpoints.
  • Clients replay the committed input history to recover after reconnects or synchronization errors.

About

Browser Worms Armageddon-inspired game built with React, Three.js and WebRTC multiplayer.

Topics

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1 watching

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