CPP Bank Account Simulator A C++ console‑based banking system designed to demonstrate strong understanding of object‑oriented programming, inheritance, polymorphism, and clean multi‑file architecture. This project simulates real‑world banking behavior through separate account types, transaction handling, and monthly processing logic.
🧠 Skills Demonstrated Object‑Oriented Programming (OOP)
Class design & abstraction
Inheritance & polymorphism
Virtual functions & dynamic dispatch
Encapsulation & data protection
Multi‑file C++ project structure
Input validation & error handling
Menu‑driven user interface design
🎯 Why I Built This Project This project was originally created as a class assignment, but I used it as an opportunity to push my understanding of object‑oriented programming in C++ beyond the minimum requirements.
Banking systems are a natural fit for OOP because they involve:
Shared behavior across account types
Specialized rules (fees, interest, limits)
Clear class hierarchies
Realistic constraints and state changes
Building this simulator helped me practice designing clean, extensible software that models real‑world behavior while reinforcing core C++ concepts.
📚 Features Base Account class with shared functionality
Derived SavingsAccount and CheckingAccount classes
Polymorphic behavior for withdrawals and monthly processing
Menu‑driven console interface
Realistic banking rules:
Withdrawal limits
Service charges
Interest calculations
Balance tracking
Organized multi‑file architecture
📁 Project Structure Code src/ │── Account.h │── SavingsAccount.h │── CheckingAccount.h │── BankAccount.h │── BankAccountProject.cpp
✔️ Summary This project demonstrates real OOP design in C++ with a clean class hierarchy, polymorphic behavior, and a functional banking simulation. It’s structured to be readable, extensible, and representative of real‑world software engineering practices.