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Restore Sun-directed lighting as Saturn's default - #123
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Outcome
Saturn's default camera-relative inspection light hid much of its night side and ring-shadow structure and disabled Sun-derived moon-transit shadows. Fresh sessions now use Sun-directed lighting for Saturn and its rings, consistent with its moons. Orbiting the camera leaves the light and shadow geometry fixed relative to the modeled Sun.
The recovered Saturn texture and color response remain unchanged. Look Lab remains an explicit inspection option. This follows the Saturn appearance work in #122.
Specification and traceability
SOL-VIS-008.docs/rfcs/0007-illustrative-planet-looks.md, updated for the Sun-directed default.docs/SPEC.md, illustrative appearance and lighting contract.Correctness and risk
UI and UX
Sun-directed · default; inspection lighting is explicitly labeled and its suppressed moon shadows are disclosed.Validation evidence
Commands and results:
The new runtime regression failed against the old default, then passed after the change. It verifies globe/ring solar direction, physical-position lighting for Tethys and Titan, camera independence, a synthetic Tethys transit, and inspection-mode round trips.
Focused staged-browser verification on the local Adreno GPU confirmed identical globe/ring light uniforms before and after camera orbit, preserved epoch/positions, one submitted modeled moon shadow, and no GL errors. All five existing Saturn material fixtures matched their expected RGB values. The Saturn JPEG checksum is unchanged. These checks are local evidence, not hosted CI or deployment proof.
Documentation