struct PersonalInfo<'a> {
name: &'a str,
description: &'a str,
mail: &'a str,
interests: Vec<&'a str>,
skillset: Vec<Skills>
}
type Skills = (&'static str, Vec<&'static str>);
impl PersonalInfo<'_> {
pub fn new() -> Self {
PersonalInfo {
name: "Philip Cramer",
description: "I am a software engineering student at DTU",
mail: "s224319@dtu.dk",
interests: vec!["Linux", "Programming", "Cyber Security"],
skillset: PersonalInfo::my_skills()
}
}
fn my_skills() -> Vec<Skills> {
vec![
("Advanced", vec!["Linux", "Rust", "Python"]),
("Intermediate", vec!["Go", "Bash", "Kotlin", "Terraform", "Docker", "Kubernetes"]),
("Beginner", vec!["C#", "Prolog", "Nix"])
]
}
}
Pinned Loading
-
RustyOthelloAI
RustyOthelloAI PublicAI capable of playing the game Othello implemented in Rust
Rust
-
-
-
-
-
k8sstormcenter/bob
k8sstormcenter/bob PublicSoftware Bill of Behaviour: A vendor-supplied profile of runtime behaviors for software, designed to be distributed directly within OCI artifacts.
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.



