Releases: Ozz-Modding/FS25_TaskList
Releases · Ozz-Modding/FS25_TaskList
1.2.0.1
- Updated 'Every N month tasks to support 24 and 36 month recurrence. You can also set the start month. This is to better support setting up crop rotation schedules for groups or templates.
- Fixed a display bug where some tasks would incorrectly show as overdue.
- Added Spanish translation, thanks to sharak.
1.2.0.0
- Fix issue where tasks could not be saved if they had become invalid (e.g. due to missing fill types)
1.1.0.12
- Improve handling of missing fill types in tasks, to avoid losing tasks when mods or updates change fill type ids.
1.1.0.11
- Move to store fill types by name instead of id, to avoid issues when mods or updates change fill type ids.
- Some fill type related tasks may need to be re-added after this update
1.1.0.10
- Disable the filter for text inputs, which caused words like Grass to be censored.
- Add Italian translation, thanks to FirenzeIT
1.1.0.9
- Change evaluation to account for empty production/husbandry levels triggering a task
- Increase number priority and repetition options
1.1.0.8
- Fix showing tasks for all farms in the workload view in multiplayer games
- Attempt to fix an issue where 'auto' tasks vanish in multiplayer games
- Add Turkish translation, with credit to Cyber-Syntax
1.1.0.7
- Fix a bug when deleting a template instance
- Sort groups in the Manage Groups dialog by name
1.1.0.6
1.1.0.5
- Multiplayer fix where auto tasks from previous version would prevent tasks being sent to the client
- Note: Some auto tasks (food, straw etc) may need to be re-added with this update