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translate(da-DK): add missing locale files - #616

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JarbasAl merged 1 commit into
OpenVoiceOS:devfrom
andlo:translate/da-DK/workshop-missing-files
Sep 10, 2026
Merged

JarbasAl merged 1 commit into
OpenVoiceOS:devfrom
andlo:translate/da-DK/workshop-missing-files

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@andlo

@andlo andlo commented Sep 8, 2026

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Danish (da-DK) locale — missing files

da-DK only had word_connectors.json (14.3% coverage per OVOS Localize). Added the 6 files that were missing entirely, all used by GameSkill and the generic skill error dialog:

  • cancel.voc — annuller / glem det / lad det være
  • cant_load_game.dialog, cant_save_game.dialog
  • game_pause.dialog, game_unpause.dialog
  • skill.error.dialog — kept the {skill} mustache variable intact

Validated locally with ovos-localize-cli: 0 errors. The remaining dialog.few_variants warnings match en-US exactly (same variant count), so they're not translation gaps.

Submitted via manual review, not the OVOS Localize auto-submit bot.

da-DK only had word_connectors.json (14.3% coverage). Add the 6 missing
resources used by GameSkill and the skill error dialog:

- cancel.voc
- cant_load_game.dialog / cant_save_game.dialog
- game_pause.dialog / game_unpause.dialog
- skill.error.dialog (keeps the {skill} mustache variable)

Validated locally with ovos-localize-cli: 0 errors. The remaining
dialog.few_variants warnings match en-US, which has the same variant
count for these dialogs.
@coderabbitai

coderabbitai Bot commented Sep 8, 2026

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@JarbasAl
JarbasAl merged commit 1691e3c into OpenVoiceOS:dev Sep 10, 2026
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2 participants