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| title: OpenTTD 16.0-beta1 | ||
| author: 2TallTyler | ||
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| We've been working on some exciting new features for OpenTTD 16, and they need testing! | ||
| The first beta release is now available, and we've opened the competition to create the title game for the next release. | ||
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| The first beta of OpenTTD 16 is now available with a host of new features including: | ||
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| * Trains can now drive backwards! ([read more](https://www.openttd.org/news/2026/06/18/backwards-driving)) | ||
| * Multiplayer companies can be set to allow anyone to join without needing an invite. | ||
| * Map generation has been improved in many ways: Rocks on desert tiles, better coasts near map edges, better lighthouse spawning on large maps, transmitters only spawn after 1920, and custom control of average land height | ||
| * Subsidies are now enabled for cargos which use CargoDist. | ||
| * Create your own collections of saved NewGRF items in picker windows, including objects, stations, and houses. | ||
| * Scale the aging rate of cargo payments, so slow vehicles on large maps can be profitable. | ||
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zephyris marked this conversation as resolved.
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| * Dropdown lists now have text filters so you can find what you're looking for faster. | ||
| * Vehicle preview offers have been combined into one window instead of spamming many windows. | ||
| * Many more features, changes, and fixes, see the full changelog for details. | ||
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| We've also launched the OpenTTD 16 Title Game Competition over on TT-Forums. | ||
| This is your chance to design and later vote on the game which plays behind the main menu. | ||
| (Yes, the current Toyland game was created and chosen by you, the community!) | ||
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| If you find any bugs, please [report them here](https://github.com/OpenTTD/OpenTTD/issues/new/choose). | ||
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| * [Download](https://www.openttd.org/downloads/openttd-releases/testing.html) | ||
| * [Changelog](https://cdn.openttd.org/openttd-releases/16.0-beta1/changelog.md) | ||
| * [Bug tracker](https://github.com/OpenTTD/OpenTTD/issues) | ||
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