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1 change: 1 addition & 0 deletions .data/gamevals-binary/max-ids.toml
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@
revision = 239

[max_ids]
component = 63438864
dbrow = 16939
dbtable = 258
interface = 968
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1 change: 1 addition & 0 deletions .data/gamevals/area.rscm
Original file line number Diff line number Diff line change
Expand Up @@ -54,6 +54,7 @@ greatconch=53
charred_island_dungeon=54
revenant_caves=55
mining_guild=56
rune_essence_mine=57

minor_wilderness_bosses_dungeons=32757
ferox_enclave=32758
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12 changes: 12 additions & 0 deletions .data/raw-cache/map/area/rune_essence_mine.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
[[area]]
name = "Rune Essence Mine"
area_id = "area.rune_essence_mine"
levels = [0]

[[area.polygons]]
vertices = [
[2882, 4806],
[2931, 4806],
[2931, 4858],
[2882, 4858],
]
157 changes: 157 additions & 0 deletions .data/raw-cache/server/loc/loc.toml
Original file line number Diff line number Diff line change
Expand Up @@ -389,6 +389,140 @@ contentGroup = "content.tree"
"param.skill_xp" = 250
"param.next_loc_stage" = "loc.deadtree2_stump_dark"

[[object]]
id = "loc.castledoubledoorl"
inherit = "loc.castledoubledoorl"
contentGroup = "content.closed_left_door"

[object.params]
"param.next_loc_stage" = "loc.opencastledoubledoorl"

[[object]]
id = "loc.opencastledoubledoorl"
inherit = "loc.opencastledoubledoorl"
contentGroup = "content.opened_left_door"

[object.params]
"param.next_loc_stage" = "loc.castledoubledoorl"

[[object]]
id = "loc.castledoubledoorr"
inherit = "loc.castledoubledoorr"
contentGroup = "content.closed_right_door"

[object.params]
"param.next_loc_stage" = "loc.opencastledoubledoorr"

[[object]]
id = "loc.opencastledoubledoorr"
inherit = "loc.opencastledoubledoorr"
contentGroup = "content.opened_right_door"

[object.params]
"param.next_loc_stage" = "loc.castledoubledoorr"

[[object]]
id = "loc.poordoor"
inherit = "loc.poordoor"
contentGroup = "content.closed_single_door"

[object.params]
"param.next_loc_stage" = "loc.poordooropen"

[[object]]
id = "loc.poordooropen"
inherit = "loc.poordooropen"
contentGroup = "content.opened_single_door"

[object.params]
"param.next_loc_stage" = "loc.poordoor"

[[object]]
id = "loc.fai_wiztower_poor_door"
inherit = "loc.fai_wiztower_poor_door"
contentGroup = "content.closed_single_door"

[object.params]
"param.next_loc_stage" = "loc.fai_wiztower_poor_door_open"

[[object]]
id = "loc.fai_wiztower_poor_door_open"
inherit = "loc.fai_wiztower_poor_door_open"
contentGroup = "content.opened_single_door"

[object.params]
"param.next_loc_stage" = "loc.fai_wiztower_poor_door"

[[object]]
id = "loc.poshdoor"
inherit = "loc.poshdoor"
contentGroup = "content.closed_single_door"

[object.params]
"param.next_loc_stage" = "loc.poshdooropen"
"param.opensound" = "synth.nicedoor_open"

[[object]]
id = "loc.poshdooropen"
inherit = "loc.poshdooropen"
contentGroup = "content.opened_single_door"

[object.params]
"param.closesound" = "synth.nicedoor_close"
"param.next_loc_stage" = "loc.poshdoor"

[[object]]
id = "loc.elfdoor"
inherit = "loc.elfdoor"
contentGroup = "content.closed_single_door"

[object.params]
"param.next_loc_stage" = "loc.elfdooropen"

[[object]]
id = "loc.elfdooropen"
inherit = "loc.elfdooropen"
contentGroup = "content.opened_single_door"

[object.params]
"param.next_loc_stage" = "loc.elfdoor"

[[object]]
id = "loc.fencegate_l"
inherit = "loc.fencegate_l"
contentGroup = "content.closed_left_picketgate"

[object.params]
"param.next_loc_stage" = "loc.openfencegate_l"
"param.opensound" = "synth.picketgate_open"

[[object]]
id = "loc.openfencegate_l"
inherit = "loc.openfencegate_l"
contentGroup = "content.opened_left_picketgate"

[object.params]
"param.closesound" = "synth.picketgate_close"
"param.next_loc_stage" = "loc.fencegate_l"

[[object]]
id = "loc.fencegate_r"
inherit = "loc.fencegate_r"
contentGroup = "content.closed_right_picketgate"

[object.params]
"param.next_loc_stage" = "loc.openfencegate_r"
"param.opensound" = "synth.picketgate_open"

[[object]]
id = "loc.openfencegate_r"
inherit = "loc.openfencegate_r"
contentGroup = "content.opened_right_picketgate"

[object.params]
"param.closesound" = "synth.picketgate_close"
"param.next_loc_stage" = "loc.fencegate_r"

[[object]]
id = "loc.achey_tree"
inherit = "loc.achey_tree"
Expand Down Expand Up @@ -910,6 +1044,29 @@ id = "loc.ladder_from_cellar"
inherit = "loc.ladder_from_cellar"
contentGroup = "content.dungeonladder_up"

[[object]]
id = "loc.fai_wiztower_spiralstairs"
inherit = "loc.fai_wiztower_spiralstairs"
contentGroup = "content.spiralstaircase_up"

[[object]]
id = "loc.fai_wiztower_spiralstairs_middle"
inherit = "loc.fai_wiztower_spiralstairs_middle"
contentGroup = "content.spiralstaircase_option"

[[object]]
id = "loc.fai_wiztower_spiralstairstop"
inherit = "loc.fai_wiztower_spiralstairstop"
contentGroup = "content.spiralstaircase_down"

[[object]]
id = "loc.wizards_tower_laddertop"
inherit = "loc.wizards_tower_laddertop"

[[object]]
id = "loc.wizards_tower_ladder"
inherit = "loc.wizards_tower_ladder"

[[object]]
id = "loc.aide_bankbooth"
inherit = "loc.aide_bankbooth"
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1 change: 1 addition & 0 deletions content/areas/city/lumbridge/build.gradle.kts
Original file line number Diff line number Diff line change
Expand Up @@ -5,4 +5,5 @@ plugins {
dependencies {
implementation(projects.api.pluginCommons)
implementation(projects.api.scriptAdvanced)
implementation(projects.content.quest)
}
Original file line number Diff line number Diff line change
Expand Up @@ -343,12 +343,18 @@ private suspend fun Dialogue.dukeStrangeTalismanQuest() {
"Lumbridge Castle.",
)
// Note: dialogue should be different when the quest has been started but not completed.
// varp.runemysteries uses real stages (endstate=6 when complete).
val progress = vars["varp.runemysteries"]
if (progress == 0) {
chatPlayer(quiz, "Sounds mysterious. I may just do that. Thanks.")
} else {
chatPlayer(happy, "Yes, I have already solved the rune mysteries.")
chatNpc(happy, "Ah excellent. Thank you very much adventurer.")
when {
progress == 0 -> chatPlayer(quiz, "Sounds mysterious. I may just do that. Thanks.")
progress >= 6 -> {
chatPlayer(happy, "Yes, I have already solved the rune mysteries.")
chatNpc(happy, "Ah excellent. Thank you very much adventurer.")
}
else -> {
chatPlayer(happy, "I'm already looking into that for the Duke.")
chatNpc(happy, "Good luck with it.")
}
}
}

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