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aidanfnv
added this pull request to stack #610
September 10, 2026 23:52
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Add the reusable Options menu and authored YAML settings schema, including live-edit configuration and native DiT compatibility feedback. Signed-off-by: Aidan Foster <aidanf@nvidia.com>
Normalize quoted strings and use declared annotations when converting nullable dtypes and newly appended dataclass presets. Signed-off-by: Aidan Foster <aidanf@nvidia.com>
Hide gameplay overlays when the HUD is disabled while continuing to render terminal name entry and leaderboard screens. Signed-off-by: Aidan Foster <aidanf@nvidia.com>
Reapply shared settings normalization after CLI overrides so item types activate the style and weather abilities they require. Signed-off-by: Aidan Foster <aidanf@nvidia.com>
Run the runtime taxi configuration validation before persisting an Options draft so invalid rules cannot break the next startup. Signed-off-by: Aidan Foster <aidanf@nvidia.com>
Do not expose or persist an alignment output directory that has no runtime consumer. Signed-off-by: Aidan Foster <aidanf@nvidia.com>
Signed-off-by: Aidan Foster <aidanf@nvidia.com>
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Closes #551
Closes #552
Split off from #553, this change adds the ability to load settings from file instead of relying on CLI.
The game loads each setting from a file, and falls back to defaults if not present in the file.
CLI args and flags act as overrides for those loaded values.
It also adds an options menu to the game for modifying and saving the file contents, with the option to restore defaults.