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Keep every renderer while raising OpenGL to 3.3 - #91

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MrMilenko merged 1 commit into
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renderer-fix
Nov 13, 2026
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MrMilenko merged 1 commit into
mainfrom
renderer-fix

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Fixes the Windows build only having OpenGL and Linux losing Vulkan in the 0.4.1 testing build: the OpenGL 3.3 flag switched off bgfx's default renderer list. This sets the minimum OpenGL version instead, which keeps every renderer. Verified under Wine: auto picks Direct3D 11 (with the guide), and OpenGL renders at 3.3.

Defining BGFX_CONFIG_RENDERER_OPENGL turned off bgfx's default renderer
list, so the Windows build only had OpenGL and Linux lost Vulkan. Setting
the minimum OpenGL version instead keeps Direct3D 11, Vulkan and the rest.
@MrMilenko
MrMilenko merged commit e57bc0a into main Nov 13, 2026
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@MrMilenko
MrMilenko deleted the renderer-fix branch November 13, 2026 00:38
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