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Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,7 @@ struct LevelRenderer: LevelListener, AppPlatform::Listener
std::string gatherStats1();
void generateSky();
static int32_t getLayerFeature(int32_t, bool_t);
void render(const AABB&);
void render(const AABB&, float);
int32_t renderChunks(int32_t, float, bool_t);
void renderClouds(float);
void renderDebug(const AABB&, float);
Expand Down
7 changes: 3 additions & 4 deletions modifiedeight-newadditions/impl/entity/LocalPlayer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -512,6 +512,9 @@ void LocalPlayer::aiStep() {
if (!currentScreen || currentScreen->field_C) {
moveInput->tick(this);
}
if (this->moveInput->sneakingMaybe && this->ySize < 0.2) {
this->ySize = 0.2;
}
this->field_B7C = 1.0;
if (this->abilities.mayfly) {
if (!jumpingMaybe && this->moveInput->jumpingMaybe) {
Expand Down Expand Up @@ -547,10 +550,6 @@ void LocalPlayer::aiStep() {
}
}

if (!this->abilities.flying && this->moveInput->sneakingMaybe &&
!this->onGround) {
this->motionY = this->motionY - 0.15f;
}
if (this->isUsingItem()) {
this->moveInput->strafeInput = this->moveInput->strafeInput * 0.35;
this->moveInput->forwardInput = this->moveInput->forwardInput * 0.35;
Expand Down
5 changes: 1 addition & 4 deletions modifiedeight-newadditions/impl/input/ControllerHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -179,9 +179,6 @@ void ControllerHandler::tickGame(Minecraft* mc) {
ControllerHandler::jumpHeld = Gamepad::isBindingDown(ControllerLayout::get(CA_JUMP));
if(Gamepad::wasBindingPressed(ControllerLayout::get(CA_SNEAK))) {
ControllerHandler::sneakToggle ^= 1;
if(mc->soundEngine) {
mc->soundEngine->playUI("random.click", 1.0f, 1.0f);
}
}
ControllerHandler::sneakHeld = ControllerHandler::sneakToggle;

Expand Down Expand Up @@ -324,7 +321,7 @@ void ControllerHandler::tickMenu(Minecraft* mc) {
Mouse::feed(1, 0, cx, cy);
}

if(Gamepad::wasBindingPressed(ControllerLayout::get(CA_SNEAK))) {
if(Gamepad::wasBindingPressed(ControllerLayout::get(CA_SNEAK)) || Gamepad::wasButtonPressed(GP_BTN_B)) {
mc->handleBack(0);
return;
}
Expand Down
69 changes: 36 additions & 33 deletions modifiedeight-newadditions/impl/input/TouchscreenInput.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -120,7 +120,7 @@ void TouchscreenInput::rebuild() {
(this->field_42 || (hideGUI = this->field_41) != 0)) {
hideGUI = 1;
}
if (!this->minecraft->player->isRiding()) {
if (!Gamepad::connected && !this->minecraft->player->isRiding()) {
if (hideGUI || this->idkWhatIsThis2) {
v4 = _D6E06658;
} else if (this->isButtonDown(102)) {
Expand Down Expand Up @@ -161,37 +161,41 @@ void TouchscreenInput::rebuild() {
sub_D6604D0C(this->upRightButton, 26, 133, 26.0);
}
}
if (this->isButtonDown(100)) {
v9 = _D6E0665C;
} else {
v9 = _D6E06660;
}
Tesselator::instance.colorABGR(v9);
if (this->idkWhatIsThis2) {
v10 = 52;
v11 = 133;
} else {
v10 = 0;
v11 = 107;
}
sub_D6604D0C(this->upArrow, v10, v11, 26.0);
if (this->field_43 && hideGUI) {
v12 = _D6E06658;
} else if (this->isButtonDown(104)) {
v12 = _D6E0665C;
} else {
v12 = _D6E06660;
}
Tesselator::instance.colorABGR(v12);
if (this->field_43) {
v13 = 133;
} else {
v13 = 107;
if (!Gamepad::connected) {
if (this->isButtonDown(100)) {
v9 = _D6E0665C;
} else {
v9 = _D6E06660;
}
Tesselator::instance.colorABGR(v9);
if (this->idkWhatIsThis2) {
v10 = 52;
v11 = 133;
} else {
v10 = 0;
v11 = 107;
}
sub_D6604D0C(this->upArrow, v10, v11, 26.0);
}
if (this->options->swapJumpAndSneak) {
sub_D6604D0C(this->jumpButton, 104, this->field_43 ? 133 : 107, 26.0);
} else {
sub_D6604D0C(this->jumpButton, 104, v13, 26.0);
if (!Gamepad::connected) {
if (this->field_43 && hideGUI) {
v12 = _D6E06658;
} else if (this->isButtonDown(104)) {
v12 = _D6E0665C;
} else {
v12 = _D6E06660;
}
Tesselator::instance.colorABGR(v12);
if (this->field_43) {
v13 = 133;
} else {
v13 = 107;
}
if (this->options->swapJumpAndSneak) {
sub_D6604D0C(this->jumpButton, 104, this->field_43 ? 133 : 107, 26.0);
} else {
sub_D6604D0C(this->jumpButton, 104, v13, 26.0);
}
}
if (!this->minecraft->currentScreen) {
if (this->isButtonDown(106)) {
Expand All @@ -202,7 +206,7 @@ void TouchscreenInput::rebuild() {
Tesselator::instance.colorABGR(v14);
sub_D6604D0C(this->chatButton, 200, 82, 18.0);
}
if (!this->minecraft->currentScreen && this->sneakButton) {
if (!Gamepad::connected && !this->minecraft->currentScreen && this->sneakButton) {
if (this->isButtonDown(108)) {
v14 = _D6E0665C;
} else {
Expand Down Expand Up @@ -407,7 +411,6 @@ void TouchscreenInput::tick(Player *a2) {
static int32_t s_lastSneakTap = 0;
int32_t now = getTimeMs();
if (now - s_lastSneakTap <= 400) {
this->minecraft->soundEngine->playUI("random.click", 1.0, 1.0);
this->sneakingMaybe = !this->sneakingMaybe;
s_lastSneakTap = 0;
} else {
Expand Down
20 changes: 9 additions & 11 deletions modifiedeight-newadditions/impl/rendering/GameRenderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -367,7 +367,7 @@ void GameRenderer::pick(float a2) {
if(this->minecraft->viewEntityMaybe) {
if(this->minecraft->viewEntityMaybe->isAlive()) {
float v6 = this->minecraft->gameMode->getPickRange();
Vec3 v72(0, 0, 0);
Vec3 v72 = this->minecraft->viewEntityMaybe->getPos(a2);
bool updated;
if(!this->minecraft->useTouchscreen() || this->minecraft->options.useJoypad) {
bool isLiquidClipItem;
Expand Down Expand Up @@ -813,17 +813,15 @@ void GameRenderer::renderLevel(float a2) {
this->minecraft->levelRenderer->renderNameTags(a2);
if(this->field_4C == 1.0) {
if(viewEntityMaybe->isPlayer()) {
if(!this->minecraft->currentScreen && !this->minecraft->options.thirdPerson && this->minecraft->selectedObject.hitType != 2 && !viewEntityMaybe->isUnderLiquid(Material::water)) {
#ifndef PCTWEAKS
if(this->minecraft->useTouchscreen() && !this->minecraft->mouseGrabbed) {
#endif
levelRenderer->renderHitSelect((Player*)viewEntityMaybe, this->minecraft->selectedObject, 0, 0, a2);
#ifndef PCTWEAKS
} else {
levelRenderer->renderHitOutline((Player*)viewEntityMaybe, this->minecraft->selectedObject, 0, 0, a2);
}
if(!this->minecraft->currentScreen && !this->minecraft->options.thirdPerson && this->minecraft->selectedObject.hitType != 2 && !viewEntityMaybe->isUnderLiquid(Material::water)) {
#ifdef PCTWEAKS
levelRenderer->renderHitOutline((Player*)viewEntityMaybe, this->minecraft->selectedObject, 0, 0, a2);
#else
if(this->minecraft->useTouchscreen()) {
levelRenderer->renderHitSelect((Player*)viewEntityMaybe, this->minecraft->selectedObject, 0, 0, a2);
}
#endif
levelRenderer->renderHit((Player*)viewEntityMaybe, this->minecraft->selectedObject, 0, 0, a2);
levelRenderer->renderHit((Player*)viewEntityMaybe, this->minecraft->selectedObject, 0, 0, a2);
}
}
}
Expand Down
30 changes: 14 additions & 16 deletions modifiedeight-newadditions/impl/rendering/LevelRenderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -538,25 +538,25 @@ int32_t LevelRenderer::getLayerFeature(int32_t a1, bool_t a2) {
return 0;
}
}
void LevelRenderer::render(const AABB &a2) {
Vec3 v5 = this->minecraft->player->getPos(0.0);
void LevelRenderer::render(const AABB &a2, float pt) {
Vec3 v5 = this->minecraft->player->getPos(pt);
Vec3 v6(-v5.x, -v5.y, -v5.z);
Tesselator::instance.offset(v6);
Tesselator::instance.begin(3);
Tesselator::instance.begin(3, 0);
Tesselator::instance.vertex(a2.minX, a2.minY, a2.minZ);
Tesselator::instance.vertex(a2.maxX, a2.minY, a2.minZ);
Tesselator::instance.vertex(a2.maxX, a2.minY, a2.maxZ);
Tesselator::instance.vertex(a2.minX, a2.minY, a2.maxZ);
Tesselator::instance.vertex(a2.minX, a2.minY, a2.minZ);
Tesselator::instance.draw(1);
Tesselator::instance.begin(3);
Tesselator::instance.begin(3, 0);
Tesselator::instance.vertex(a2.minX, a2.maxY, a2.minZ);
Tesselator::instance.vertex(a2.maxX, a2.maxY, a2.minZ);
Tesselator::instance.vertex(a2.maxX, a2.maxY, a2.maxZ);
Tesselator::instance.vertex(a2.minX, a2.maxY, a2.maxZ);
Tesselator::instance.vertex(a2.minX, a2.maxY, a2.minZ);
Tesselator::instance.draw(1);
Tesselator::instance.begin(1);
Tesselator::instance.begin(1, 0);
Tesselator::instance.vertex(a2.minX, a2.minY, a2.minZ);
Tesselator::instance.vertex(a2.minX, a2.maxY, a2.minZ);
Tesselator::instance.vertex(a2.maxX, a2.minY, a2.minZ);
Expand Down Expand Up @@ -1025,19 +1025,16 @@ void LevelRenderer::renderHitOutline(Player *a2, const HitResult &a3,
int32_t v9 = this->level->getTile(a3.field_4, a3.field_8, a3.field_C);
if (v9 > 0) {
Tile::tiles[v9]->updateShape(this->level, a3.field_4, a3.field_8, a3.field_C);
float v11 = a2->prevPosX + (float)((float)(a2->posX - a2->prevPosX) * a6);
float v12 = a2->prevPosY + (float)((float)(a2->posY - a2->prevPosY) * a6);
float v13 = a2->prevPosZ + (float)((float)(a2->posZ - a2->prevPosZ) * a6);
AABB v15 = Tile::tiles[v9]->getTileAABB(this->level, a3.field_4, a3.field_8, a3.field_C);
AABB v16{
(float)(v15.minX - 0.002f) - v11,
(float)(v15.minY - 0.002f) - v12,
(float)(v15.minZ - 0.002f) - v13,
(float)(v15.maxX + 0.002f) - v11,
(float)(v15.maxY + 0.002f) - v12,
(float)(v15.maxZ + 0.002f) - v13,
(float)(v15.minX - 0.002f),
(float)(v15.minY - 0.002f),
(float)(v15.minZ - 0.002f),
(float)(v15.maxX + 0.002f),
(float)(v15.maxY + 0.002f),
(float)(v15.maxZ + 0.002f),
};
this->render(v16);
this->render(v16, a6);
}
}
}
Expand Down Expand Up @@ -1088,7 +1085,8 @@ void LevelRenderer::renderOutlineHitSelect(Player *a2, float a3, Tile *a4,
glColor4f(0.0, 0.0, 0.0, 0.4);
AABB v8 = a4->getTileAABB(this->level, a5.field_4, a5.field_8, a5.field_C);
this->render({v8.minX + 0.002f, v8.minY + 0.002f, v8.minZ + 0.002f,
v8.maxX - 0.002f, v8.maxY - 0.002f, v8.maxZ - 0.002f});
v8.maxX - 0.002f, v8.maxY - 0.002f, v8.maxZ - 0.002f},
a3);
glDepthMask(1u);
}
void LevelRenderer::renderShadows(
Expand Down
2 changes: 1 addition & 1 deletion modifiedeight/headers/rendering/LevelRenderer.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,7 @@ struct LevelRenderer: LevelListener, AppPlatform::Listener
std::string gatherStats1();
void generateSky();
static int32_t getLayerFeature(int32_t, bool_t);
void render(const AABB&);
void render(const AABB&, float);
int32_t renderChunks(int32_t, float, bool_t);
void renderClouds(float);
void renderDebug(const AABB&, float);
Expand Down
7 changes: 3 additions & 4 deletions modifiedeight/impl/entity/LocalPlayer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -428,6 +428,9 @@ void LocalPlayer::aiStep() {
if (!currentScreen || currentScreen->field_C) {
moveInput->tick(this);
}
if (this->moveInput->sneakingMaybe && this->ySize < 0.2) {
this->ySize = 0.2;
}
this->field_B7C = 1.0;
if (this->abilities.mayfly) {
if (!jumpingMaybe && this->moveInput->jumpingMaybe) {
Expand Down Expand Up @@ -463,10 +466,6 @@ void LocalPlayer::aiStep() {
}
}

if (!this->abilities.flying && this->moveInput->sneakingMaybe &&
!this->onGround) {
this->motionY = this->motionY - 0.15f;
}
if (this->isUsingItem()) {
this->moveInput->strafeInput = this->moveInput->strafeInput * 0.35;
this->moveInput->forwardInput = this->moveInput->forwardInput * 0.35;
Expand Down
5 changes: 1 addition & 4 deletions modifiedeight/impl/input/ControllerHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -179,9 +179,6 @@ void ControllerHandler::tickGame(Minecraft* mc) {
ControllerHandler::jumpHeld = Gamepad::isBindingDown(ControllerLayout::get(CA_JUMP));
if(Gamepad::wasBindingPressed(ControllerLayout::get(CA_SNEAK))) {
ControllerHandler::sneakToggle ^= 1;
if(mc->soundEngine) {
mc->soundEngine->playUI("random.click", 1.0f, 1.0f);
}
}
ControllerHandler::sneakHeld = ControllerHandler::sneakToggle;

Expand Down Expand Up @@ -324,7 +321,7 @@ void ControllerHandler::tickMenu(Minecraft* mc) {
Mouse::feed(1, 0, cx, cy);
}

if(Gamepad::wasBindingPressed(ControllerLayout::get(CA_SNEAK))) {
if(Gamepad::wasBindingPressed(ControllerLayout::get(CA_SNEAK)) || Gamepad::wasButtonPressed(GP_BTN_B)) {
mc->handleBack(0);
return;
}
Expand Down
63 changes: 33 additions & 30 deletions modifiedeight/impl/input/TouchscreenInput.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -120,7 +120,7 @@ void TouchscreenInput::rebuild() {
(this->field_42 || (hideGUI = this->field_41) != 0)) {
hideGUI = 1;
}
if (!this->minecraft->player->isRiding()) {
if (!Gamepad::connected && !this->minecraft->player->isRiding()) {
if (hideGUI || this->idkWhatIsThis2) {
v4 = _D6E06658;
} else if (this->isButtonDown(102)) {
Expand Down Expand Up @@ -161,34 +161,38 @@ void TouchscreenInput::rebuild() {
sub_D6604D0C(this->upRightButton, 26, 133, 26.0);
}
}
if (this->isButtonDown(100)) {
v9 = _D6E0665C;
} else {
v9 = _D6E06660;
}
Tesselator::instance.colorABGR(v9);
if (this->idkWhatIsThis2) {
v10 = 52;
v11 = 133;
} else {
v10 = 0;
v11 = 107;
}
sub_D6604D0C(this->upArrow, v10, v11, 26.0);
if (this->field_43 && hideGUI) {
v12 = _D6E06658;
} else if (this->isButtonDown(104)) {
v12 = _D6E0665C;
} else {
v12 = _D6E06660;
if (!Gamepad::connected) {
if (this->isButtonDown(100)) {
v9 = _D6E0665C;
} else {
v9 = _D6E06660;
}
Tesselator::instance.colorABGR(v9);
if (this->idkWhatIsThis2) {
v10 = 52;
v11 = 133;
} else {
v10 = 0;
v11 = 107;
}
sub_D6604D0C(this->upArrow, v10, v11, 26.0);
}
Tesselator::instance.colorABGR(v12);
if (this->field_43) {
v13 = 133;
} else {
v13 = 107;
if (!Gamepad::connected) {
if (this->field_43 && hideGUI) {
v12 = _D6E06658;
} else if (this->isButtonDown(104)) {
v12 = _D6E0665C;
} else {
v12 = _D6E06660;
}
Tesselator::instance.colorABGR(v12);
if (this->field_43) {
v13 = 133;
} else {
v13 = 107;
}
sub_D6604D0C(this->jumpButton, 104, v13, 26.0);
}
sub_D6604D0C(this->jumpButton, 104, v13, 26.0);
if (!this->minecraft->currentScreen) {
if (this->isButtonDown(106)) {
v14 = _D6E0665C;
Expand All @@ -198,14 +202,14 @@ void TouchscreenInput::rebuild() {
Tesselator::instance.colorABGR(v14);
sub_D6604D0C(this->chatButton, 200, 82, 18.0);
}
if (!this->minecraft->currentScreen && this->sneakButton) {
if (!Gamepad::connected && !this->minecraft->currentScreen && this->sneakButton) {
if (this->isButtonDown(108)) {
v14 = _D6E0665C;
} else {
v14 = _D6E06660;
}
Tesselator::instance.colorABGR(v14);
sub_D6604D0C(this->sneakButton, 218, this->sneakingMaybe ? 82 : 64, 18.0);
sub_D6604D0C(this->sneakButton, 218, this->sneakingMaybe ? 64 : 82, 18.0);
}
if (!this->minecraft->currentScreen && this->cameraButton) {
int vCam = this->isButtonDown(107) ? _D6E0665C : _D6E06660;
Expand Down Expand Up @@ -403,7 +407,6 @@ void TouchscreenInput::tick(Player *a2) {
static int32_t s_lastSneakTap = 0;
int32_t now = getTimeMs();
if (now - s_lastSneakTap <= 400) {
this->minecraft->soundEngine->playUI("random.click", 1.0, 1.0);
this->sneakingMaybe = !this->sneakingMaybe;
s_lastSneakTap = 0;
} else {
Expand Down
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