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Improve DX12 replay adapter selection
d3d12Issue with D3D 12 supportIssue with D3D 12 supportreplayIssue with replay (capture was successful)Issue with replay (capture was successful)Status: Open.#3014 In LunarG/gfxreconstruct;VDR: VK_ERROR_DEVICE_LOST when dumping draws from secondary command buffers
bugSomething isn't workingSomething isn't workingStatus: Open.#3013 In LunarG/gfxreconstruct;- Status: Open.#2973 In LunarG/gfxreconstruct;
- Status: Open.#2941 In LunarG/gfxreconstruct;
- Status: Open.#2865 In LunarG/gfxreconstruct;
DX12: PageGuardManager may fail to track pages of overlapping placed resources
captureIssue with captureIssue with captured3d12Issue with D3D 12 supportIssue with D3D 12 supportStatus: Open.#2853 In LunarG/gfxreconstruct;[replay] Android replay app launched from icon has confusing default behavior and poor user feedback
Status: Open.#2847 In LunarG/gfxreconstruct;- Status: Open.#2822 In LunarG/gfxreconstruct;
- Status: Open.#2819 In LunarG/gfxreconstruct;
- Status: Open.#2813 In LunarG/gfxreconstruct;
- Status: Open.#2810 In LunarG/gfxreconstruct;
- Status: Open.#2805 In LunarG/gfxreconstruct;