Project for my c class, I learned quite a bit from it on how to structure my code.
Dependencies (for UCRT64, for linux just find the respective packages):
- mingw-w64-ucrt-x86_64-cglm (for the matrix and 3d math)
- mingw-w64-ucrt-x86_64-sdl2 (for the window)
- mingw-w64-ucrt-x86_64-assimp (for model loading) Other then that the header libraries included in the project:
- stb_ds.h (for implementation of the hashmap, and dynamic array)
- stb_image.h (for loading image formats into bitmaps)
- nuklear (for basic ui)
- glad (opengl function defintions)
The project does not come with the gnome model included unfortunately :(
