-
Notifications
You must be signed in to change notification settings - Fork 899
Summoner Improvements: Odin, Zantetsuken, and Atomos #10749
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: base
Are you sure you want to change the base?
Changes from all commits
d506601
2be1878
0b1b6d2
2e2dddd
65f96ac
fc42f53
e12263c
File filter
Filter by extension
Conversations
Jump to
Diff view
Diff view
There are no files selected for viewing
| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -187,7 +187,7 @@ INSERT INTO `pet_skills` VALUES (666,0,155,'pavor_nocturnus',0,0,12,2000,1000,4, | |
| INSERT INTO `pet_skills` VALUES (667,0,173,'blindside',0,0,10,2000,1000,4,317,@SKILLFLAG_BLOODPACT_RAGE,0,13,0,@SC_GRAVITATION,@SC_TRANSFIXION,0); -- No LUA yet | ||
| INSERT INTO `pet_skills` VALUES (668,0,171,'deconstruction',0,0,21,2000,1000,4,323,@SKILLFLAG_BLOODPACT_RAGE,0,13,0,0,0,0); | ||
| INSERT INTO `pet_skills` VALUES (669,0,172,'chronoshift',1,14,0,2000,1000,3,283,@SKILLFLAG_BLOODPACT_WARD,0,13,0,0,0,0); | ||
| -- 670: Zantetsuken 10y (Radius 10y) | ||
| INSERT INTO `pet_skills` VALUES (670,0,151,'zantetsuken',4,15,15.0,2000,1000,4,277,@SKILLFLAG_ASTRAL_FLOW | @SKILLFLAG_BLOODPACT_RAGE,0,13,0,0,0,0); -- Conal 15y, anim/msg from capture | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Do you have a capture proving this is 15y on both range and radius? I can only prove 10y so far on both range and radius (the same values the DATs claim). Given it's a special type of move I'm willing to believe they may not be right. Furthermore 15y isn't used by any other ability in the game (closest values would be 14 or 16).
Contributor
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I stated it in the PR: "Forgot to mention I got the animation id from retail and I lined up a 5 mobs in a row then cast odin in a line to guesstimate the range. It's between 14-17 yalms based on which mobs got hit in my test, so I am guessing it's actually 15 yalms." If all other abilities are 14 or 16, then I don't have enough evidence to prove it. It killed something at 14, it did not kill something at just over 17. It could be 16. I can check later. Radius doesn't make sense since this is a conal attack |
||
| INSERT INTO `pet_skills` VALUES (671,0,152,'perfect_defense',1,10,0,2000,1000,3,316,@SKILLFLAG_ASTRAL_FLOW | @SKILLFLAG_BLOODPACT_WARD,0,13,0,0,0,0); | ||
| -- Jug Pet Ready Moves | ||
| INSERT INTO `pet_skills` VALUES (672,3840,1,'foot_kick',0,0,3,2000,1500,4,185,@SKILLFLAG_NONE,0,11,0,@SC_REVERBERATION,0,0); | ||
|
|
||
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
"Damage to NMs caps at 9999 or 10-20% of their current HP, whichever is lower. However, percentage damage multipliers are applied after this calculation. This is why damage may exceed 9999."
Unless you checked it on retail, be sure to clamp the damage to 10% of the targets HP vs NMs.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Sure, I didn't modify the damage portion but I can attempt to fix that too
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Follow up question: Are there any relatively easy NMs to access on retail that we have accurate stats for? If I'm going to redo the damage equation, I'd like to have a baseline to work with ideally