Fix incorrect padding of accumulated data size rather than current level's size - #1242
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Set writeOffset from prototype level index. Remove unnecessary setting of prototype level index values after transcoding an image. They were already set when the prototype was created.
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The transcode functions were padding the accumulated level sizes. They should have been padding the current level's size before adding it to the accumulated size. This led to a check for an output buffer of sufficient size to fail in the underlying Basis transcoders.
While investigating I observed that the transcode functions were unnecessarily keeping track of level sizes and writing the level index fields of the prototype transcoded texture based on this tracking. The level index is correctly set when the prototype is created. Now it is used to pass write offsets to the underlying Basis transcoders and this PR deletes the unnecessary tracking and level-index writes. A nice simplification.
Fixes #1241.