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Jeanmilost/README.md

Jean-Milost Reymond

Senior Software Developer (C/C++, C#) — Windows & macOS

☎️ About me

Experienced software developer specialized in desktop applications using C/C++.

Strong background in building high-performance user interfaces, multithreaded systems, and complex software architectures. Comfortable working across multiple languages and technologies, with a focus on performance, reliability, and maintainability.

Also experienced with C# and .NET for application and tool development.

💡 Focus areas

  • Performance optimization
  • UI frameworks and reusable components
  • Systems programming and architecture

💽 Professional projects

  • Visual Mercutio
    A business application developed by ProcessSoft, on which I worked extensively (maintenance, evolution, debugging, modernization).
    The project was later open-sourced in 2019 after the company closed.
  • SVGMagic
    A professional SVG component library for Embarcadero RAD Studio, supporting real-time rendering and animation.
    Originally developed as the core of an in-house UI engine at Ursa Minor, later released as a standalone product and open-sourced in 2025.

💾 Personal Projects

  • 🎥 3D Rendering & Engines

  • 🎮 Game Development

    • Complete Unity game (private repository)
    • Available on itch.io
    • Watch a presentation video on Youtube
  • ⚗️ Technical Experiments

    • Prototypes using Unity and Godot
    • Various technical demos and experiments
    • Page available on itch.io

🔧Technologies & Tools

Programming Languages

C/C++ C# Delphi Objective-C/C++

Graphics libraries

OpenGL GDI/GDI+ Metal

Sound libraries

OpenAL MiniAudio

Other libraries

Boost SQLite TinyXML zLib

UI engines

VCL Sciter Qt/QML

Game engines

Unity Godot

📫 Contact

Feel free to reach out for opportunities or collaborations.

Pinned Loading

  1. SVGMagic SVGMagic Public

    SVGMagic is a RAD Studio library which brings the SVG support to the VCL.

    Pascal 23 5

  2. Mels Mels Public

    Mels is an open source library and component set, written in Delphi, and designed for Embarcadero RAD studio and Lazarus, that allows to include 3D models in your projects in a few clicks, just as …

    Pascal 6 4

  3. CompactStar CompactStar Public

    A tiny game engine I'm using for my own purposes.

    C 7 2

  4. DwarfStar DwarfStar Public

    A tiny game engine designed to create 3D games with fixed camera like Resident Evil or Alone In The Dark (Work in progress).

    C++ 1

  5. 3D-Rasterization 3D-Rasterization Public

    Personal work, documents and demos around 3D rasterization rendering technique.

    C++

  6. Demos Demos Public

    Several demos exploring graphical techniques, like rasterization, collision detection, ray picking, ...

    C++ 4