Adding Ionic support#17
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August 12, 2020 07:09
Ionic uses different event binding compared to Angular (focus vs ionFocus, blur vs ionBlur), so the keyboard directive had to be updated so that it still works with both input/textarea and ion-input/ion-textarea
this.input.nativeElement can't be directly used with Ionic as obviously that would resolve to an IonInput (or IonTextArea respectively). Ionic provides a getInputElement() function but that returns a Promise, which would mean to refactor internally quite a lot of code in keyboard-key. Instead directly the firstChild attribute is used, which is exactly the same thing.
In case a selection is in place and you wish to replace that with a character and there is maximum limit set and the input field is already filled completely to the maximum, you are unable to replace the selected content.
Entering text into <input> doesn't work even if maxLength is not set.
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The PR adds support to Ionic.
As Ionic uses different events for its input components (ionBlur, ionFocus, etc.) and obviously because of the "middle man issue" (e.g. Ionic sets between the keyboard component and the final HTMLInputElement) the following changes had to be done:
a.) Add support for Ionic's events in MatKeyboardDirective
b.) Generalize HTMLInputElement handling via getting the appropriate attribute from the element using matKeyboard
(e.g. use either this.input.nativeElement ('normal case') or this.input.nativeElement.firstChild ('ionic case')