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build(deps): bump gpui-kit from 0.6.1 to 0.6.6 - #154

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@dependabot dependabot Bot commented on behalf of github Sep 28, 2026

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Bumps gpui-kit from 0.6.1 to 0.6.6.

Release notes

Sourced from gpui-kit's releases.

v0.6.6

Full Changelog: longbridge/gpui-kit@v0.6.4...v0.6.6

v0.6.4

GPUI Kit v0.6.4

GPUI Kit v0.6.4 is a patch release on top of v0.6.2. It fixes popup placement on tiled Linux windows, where a menu opened near the window edge no longer lined up with its trigger, and closes two pie chart rendering issues.

Components

  • Popup: on a client-decorated window the edge clamp now honors the window's tiling. A tiled edge draws no shadow, so a Popover, PopupMenu, DropdownMenu, Select, or tooltip opened near the left or right edge of a tiled window (every window on Hyprland and other tiling compositors) keeps only the popup's own margin and stays aligned with its trigger instead of being pushed 20px inward; an untiled edge still keeps the client inset. (#3130)
  • Chart: a PieChart without an explicit outer_radius paints and hit-tests with its laid-out radius again instead of rendering nothing, and a hovered slice's leader line starts at the lifted slice edge so it no longer cuts into the fill. The gallery's "Revenue by Region" labels fit their card. (#3123, #3121)

Thank you to everyone who contributed code, documentation, testing, and feedback!

What's Changed

Full Changelog: longbridge/gpui-kit@v0.6.2...v0.6.4

v0.6.2

GPUI Kit v0.6.2

GPUI Kit v0.6.2 brings mobile application support for iOS and Android, three new components (Carousel, Empty, and InputGroup), a public editor search API, Markdown inline plugins, and motion sequencing. This release also cuts per-frame work in TextView, List, Plot, and Chart, and removes the dock's tiles canvas.

Mobile Applications

GPUI Kit applications can now be hosted by an external iOS or Android platform. Mobile builds keep GPUI and component initialization while leaving the desktop platform selector out, and gpui_kit::is_mobile() exposes the target check. On mobile, tooltips stay hidden and HoverCard opens and closes on tap. New mobile guides cover simulator setup, Swift UIView embedding, lifecycle and keyboard layout, and touch interactions. (#3045)

  • Touch text selection: a long press in Input, Textarea, Editor, or a selectable TextView selects the word under the finger and shows draggable selection handles with an iOS-style edit menu (Cut, Copy, Paste, Select All). Double tap selects a word in editable text, Select All reaches past the viewport, and the menu returns after a scroll. (#3058, #3073, #3076, #3075, #3077)
  • iOS-like scroll bounce through the new ScrollBounce wrapper in gpui-base, covering lists, scrollable divs, touch release, momentum, and reduced motion. (#3067)
  • Scrollbars support touch dragging with a smaller resting thumb on mobile. (#3060, #3111)
  • A long press opens a plot's tooltip on mobile. (#3078)

New Components

  • Carousel: horizontal and vertical snapping, pointer and trackpad gestures, keyboard navigation, controlled selection, looping, optional pagination, and reduced motion. (#2867)
  • Empty: composable empty states built from Empty, EmptyHeader, EmptyMedia, EmptyTitle, EmptyDescription, and EmptyContent, imported from gpui_kit::component::empty. (#3030)
  • InputGroup: inline addons, block toolbars, and textareas sharing one input frame through InputGroup, InputGroupInput, InputGroupTextarea, InputGroupAddon, InputGroupButton, and InputGroupText. (#3042)

Editor and Text Input

  • Editor search API is now public on the editor state: set_search_query, close_search, next_search_match, previous_search_match, the replace methods, and search_session(), so an application can draw its own search bar. Match highlights show without the panel, and the search shortcut reaches the host view. (#2533)
  • Wrapped search matches stay visible with surrounding context. (#3013)
  • Added on_paste to Input, Textarea, and Editor so applications can handle images and files from the clipboard instead of dropping them. (#3087)

... (truncated)

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Bumps [gpui-kit](https://github.com/longbridge/gpui-kit) from 0.6.1 to 0.6.6.
- [Release notes](https://github.com/longbridge/gpui-kit/releases)
- [Changelog](https://github.com/longbridge/gpui-kit/blob/main/release-notes.md)
- [Commits](longbridge/gpui-kit@v0.6.1...v0.6.6)

---
updated-dependencies:
- dependency-name: gpui-kit
  dependency-version: 0.6.6
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file rust Pull requests that update rust code labels Sep 28, 2026
@Interchouette Interchouette mentioned this pull request Oct 5, 2026
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@Interchouette

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Batched into #?

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dependabot Bot commented on behalf of github Oct 5, 2026

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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting @dependabot ignore this major version or @dependabot ignore this minor version. You can also ignore all major, minor, or patch releases for a dependency by adding an ignore condition with the desired update_types to your config file.

If you change your mind, just re-open this PR and I'll resolve any conflicts on it.

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dependabot Bot deleted the dependabot/cargo/gpui-kit-0.6.6 branch October 5, 2026 12:17
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Batched into #155

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