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User Interface rendering manager

dvargasfr edited this page Oct 2, 2019 · 2 revisions

The RendererManager GameObject has attached several scripts responsible for rendering each data type. Data types representations developed are:

  • Image
  • Laser
  • Map
  • Pose array

An approach to the Pointcloud data type has been developed, but the hard performance required makes HoloLens not working fluently enough.

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