Built-in super-resolution algorithms for Minecraft to improve performance and visual quality.
- FSR1
- FSR2
- FSR3
- SGSR2
- SGSR1
- DLSS
- XeSS
- Super-resolution support inside shader packs, documentation
- Sodium - Works fine
- Iris - Works fine
- Distant Horizons - Works fine
- Embeddium - Works fine
- Voxy - Works fine
- OptiFine - Not supported
- Windows 10/11 x64
- Linux x64
We will never support Android mobile devices.
- OpenGL 4.3 or later
- OpenGL extensions:
GL_ARB_direct_state_access,GL_ARB_gl_spirv,GL_ARB_clear_texture,GL_EXT_memory_object,GL_EXT_semaphore - Vulkan 1.2 or later
- OpenGL 4.1 or later
Open an issue here.
If SR has been helpful to you and you'd like to support our development, you're welcome to support us on Afdian.
- The mod itself uses GPL-3.0
- Native libraries use LGPL-3.0
- This software contains source code provided by NVIDIA Corporation
