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Mini Hackathon - Simon Says Game

This project was created for a mini hackathon with the challenge of building something in three hours using pure HTML, CSS, and JavaScript.

Concept:

This is a recreation of the classic memory game "Simon Says".

Gameplay:

  • A grid of buttons is presented to the player.
  • The game randomly generates a sequence of button presses.
  • The sequence is displayed visually.
  • The player must then correctly repeat the sequence by clicking the buttons in the correct order.
  • Each round successfully completed increases the sequence length, making it progressively harder.
  • Clicking the wrong button results in game over.

Goal:

The goal is to reach the highest possible sequence length before making a mistake.

Technologies Used:

  • HTML
  • CSS
  • JavaScript

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mini-hackathon at work challenge with no third party libraries or frameworks

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