This project was created for a mini hackathon with the challenge of building something in three hours using pure HTML, CSS, and JavaScript.
Concept:
This is a recreation of the classic memory game "Simon Says".
Gameplay:
- A grid of buttons is presented to the player.
- The game randomly generates a sequence of button presses.
- The sequence is displayed visually.
- The player must then correctly repeat the sequence by clicking the buttons in the correct order.
- Each round successfully completed increases the sequence length, making it progressively harder.
- Clicking the wrong button results in game over.
Goal:
The goal is to reach the highest possible sequence length before making a mistake.
Technologies Used:
- HTML
- CSS
- JavaScript