A Rune Book for League of Legends. Requires Java 11.
What can it do?
-Create and store a bunch of rune builds.
-Associate rune builds with champions and roles.
-Import those builds directly into the game client.
-Accessing custom and default runes stored in the game client.
-Autocomplete a rune if you are in a hurry.
-Mobafire rune link import and export.
-Sort the list of runes.
-Help you with planning out trades with a built-in trader assistant.
Download the latest release
Github Repository
Yes...
...I made this because I just could not find an application that helps me keep track of runes in League of Legends. Trust me I googled it.
...I like to experiment with new builds, but I also like to keep track of some of them. 3 pages is not enough.
...I am not using any libraries because I have horrible experiences with anything outside of Java's. (Seriously some of these people think no one reads the documentation and thus don't write any.) This is why Java 11 is required. I even wrote the JSON part.
...The repository name is not very creative nor telling of what the project does. I do not intend to change it though.