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15 changes: 15 additions & 0 deletions CHANGELOG.md
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# Changelog
All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [0.1.1] - 2026-07-27
### Fixed
- Fix the encoded version of the Agility SDK (fixes the agility version not starting)

## [0.1.0] - 2026-07-17
### Added
- First release of smoldr
- Uses dxc 1.10.2605.24,the packaged agility SDK is version 1.721.1-preview
- Supports compute shaders and raytracing
8 changes: 5 additions & 3 deletions flake.nix
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hash = "sha256-BF4s/ZABNfZAlUVTA4/rvJhpJZnFYGN2cm0AVB2uabY=";
};

agilitySdkVersion = "1.721.1-preview";
# The version passed to both, the download and the build
agilitySdkVersion = "721";
agilitySdkVersionString = "1.${agilitySdkVersion}.1-preview";
agilityPkgName = "Microsoft.Direct3D.D3D12";
agilitySdk = pkgs.fetchurl {
url = "https://www.nuget.org/api/v2/package/${agilityPkgName}/${agilitySdkVersion}";
url = "https://www.nuget.org/api/v2/package/${agilityPkgName}/${agilitySdkVersionString}";
hash = "sha256-bWA4thXoLxUPT0SXkeszrHS9uXq6nurHDrn7Y8shpVM=";
};

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package-win-agility = naersk-lib-win.buildPackage (lib.recursiveUpdate winBuildArgs {
overrideMain = oldAttrs: oldAttrs // {
D3D12SDK_VERSION = "717";
D3D12SDK_VERSION = agilitySdkVersion;
preConfigure = ''
cargo_build_options="$cargo_build_options --features agility_sdk"
'';
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