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map tab improvements - #63

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feat/map-tab-improvements
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map tab improvements#63
FramePerfection wants to merge 10 commits into
Developmentfrom
feat/map-tab-improvements

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@FramePerfection

@FramePerfection FramePerfection commented Aug 31, 2026

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  • stabilizes the core loop timing, leading to a stable 30 (or whatever is configured) FPS for a less jarring real-time experience
  • decouples view modes, adding context menu options to manage multiple views of the same kind (i.e. many of each "Top Down", "Orthogonal", "3D")
  • renders tape measure distances in all view modes, and provides toggles to turn individual dimensions on/off
  • Enables object hovering on map popouts
  • Adds an option to highlight worse than 4/4 quarter-step frames in the "Previous Positions" tracker
  • fixes an unrelated crash with 2D Distance computed variables

For the time being, I'll consider this as resolving #55.

@FramePerfection FramePerfection self-assigned this Aug 31, 2026
@FramePerfection FramePerfection linked an issue Sep 4, 2026 that may be closed by this pull request
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Map popouts controls are too limited

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