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Speed up fixed-effect absorption - #85

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eloualiche merged 2 commits into
FixedEffects:mainfrom
matthieugomez:speed-up-absorption
Aug 27, 2026
Merged

Speed up fixed-effect absorption#85
eloualiche merged 2 commits into
FixedEffects:mainfrom
matthieugomez:speed-up-absorption

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@matthieugomez

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  • Avoid group permutations for intercept-plus-slope blocks using stable anchored weighted moments.
  • Add adaptive bucketed CUDA gathers and align Metal gather planning with the same strategy.
  • Cover weighted slopes, reversed interaction order, large offsets, and GPU parity.

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codecov Bot commented Aug 27, 2026

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Codecov Report

❌ Patch coverage is 48.24561% with 59 lines in your changes missing coverage. Please review.
⚠️ Please upload report for BASE (main@bdd9d6c). Learn more about missing BASE report.

Files with missing lines Patch % Lines
ext/CUDAExt.jl 0.00% 47 Missing ⚠️
ext/MetalExt.jl 0.00% 7 Missing ⚠️
src/AbsorptionPlan.jl 92.59% 4 Missing ⚠️
src/AbstractFixedEffectLinearMap.jl 83.33% 1 Missing ⚠️
Additional details and impacted files
@@           Coverage Diff           @@
##             main      #85   +/-   ##
=======================================
  Coverage        ?   66.06%           
=======================================
  Files           ?       12           
  Lines           ?      940           
  Branches        ?        0           
=======================================
  Hits            ?      621           
  Misses          ?      319           
  Partials        ?        0           

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@eloualiche
eloualiche merged commit 81353ef into FixedEffects:main Aug 27, 2026
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2 participants