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RAS Soluções Metaversificadas
- Brazil / Porto Alegre / RS
- https://felipebsm.github.io/PortfolioWeb/
- in/felipe-marzanasco
- https://bugnature.itch.io/
- https://www.instagram.com/felipemarzanasco?igsh=amhycmVpaGMzZjYy&utm_source=qr
Pinned Loading
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ras-real-estate-vr-ondular
ras-real-estate-vr-ondular PublicReal-scale VR apartment experience for Woss’s Ondular development, built in Unity for Meta Quest 2 with optimized PBR environments, lightmapping, occlusion culling, spatial media, and custom hand t…
C#
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ras-real-estate-vr
ras-real-estate-vr PublicReal-scale Meta Quest 2 VR apartment experience for Woss, built in Unity with URP, optimized PBR assets, lightmapping, occlusion culling, spatial media, and custom hand teleport locomotion.
C# 1
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vr-360-video-show
vr-360-video-show PublicMeta Quest VR concert experience built in Unity, featuring 360° equirectangular video, ambisonic audio, hand-tracked interaction, and seamless viewpoint transitions.
ShaderLab 1
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-Optimization-Techniques
-Optimization-Techniques PublicOptimization techniques for computational geometry problems, including shortest distance between points, line intersections, and convex hulls. Features C# implementations of algorithms like Divide …
C# 1
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