Verge Engine is a Vulkan-based C++ engine for realistic vehicle simulations
Note: Verge Engine is under active development and not yet usable as a finished product. To experiment with the current state, see run.ps1
- Dynamic shadows
- Lighting (Blinn-Phong)
- Real-time multi-threaded model loading (
.glb,.obj) - Textures with mipmaps
- Post-effects (FXAA, dithering, vignette)
- UI
- User-configurable engine, drivetrain and gearbox simulation
- Animated wheels (steering, spin, camber, suspension)
- Terrain collisions
- 3D spatial audio
- Layered engine audio
- Keyboard, gamepad and steering wheel support
- Axis dead-zone handling and per-input smoothing
- Heightmap terrain with custom surface types
- Props
- Triggers