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🎨 Palette: Add keyboard shortcut styling to game instructions - #264

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palette-keyboard-shortcut-ux-6296474647881729026
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🎨 Palette: Add keyboard shortcut styling to game instructions#264
EiJackGH wants to merge 1 commit into
mainfrom
palette-keyboard-shortcut-ux-6296474647881729026

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@EiJackGH

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💡 What

Wrapped the keyboard instructions ("Space" and "↑") in semantic <kbd> tags and applied CSS styling to render them as physical keys.

🎯 Why

When presenting users with custom keyboard controls, raw text can easily blend into the background or be overlooked. By explicitly styling them as physical keys (with borders and text shadows), it reduces cognitive load and makes the required inputs immediately discoverable and intuitive to use.

📸 Before/After

Before: Text simply read Press Space or ↑ to jump! blending in with standard paragraph styling.
After: The keys Space and are distinctly styled as keyboard buttons with a light background and drop shadows to stand out against the dynamic game background.

♿ Accessibility

Improves accessibility by explicitly communicating interactivity through distinct, recognizable physical affordances. The use of the semantic <kbd> element correctly denotes keyboard input for assistive technologies.


PR created automatically by Jules for task 6296474647881729026 started by @EiJackGH

Wrapped custom game controls in `<kbd>` tags and applied standard physical key CSS styling to improve visibility, intuitive recognition, and overall accessibility.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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@EiJackGH
EiJackGH deployed to production August 10, 2026 13:35 — with GitHub Actions Active
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