Rebuild Ridge as console-first secret game + headless full-route play - #103
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Replace the old forest bridge proof with layered cornfield doodle plates and align Bridge actor scale/style so the playable proof reads as one hand-drawn scene. Co-authored-by: Cursor <cursoragent@cursor.com>
Give the builder and toy car paper-white fills and thicker black ink so they read like the playable doodle character. Co-authored-by: Cursor <cursoragent@cursor.com>
Expose ridge-debugger from Pick Your Path and the dev scene switcher, and let Stage Authoring Mode tune parallax plates via dropdown selection, bounds overlays, drag, and sliders. Co-authored-by: Cursor <cursoragent@cursor.com>
Dev-only commit endpoint patches stageComposition.ts from authoring drafts, with client-safe imports so ridge-debugger loads in the browser. Co-authored-by: Cursor <cursoragent@cursor.com>
Align area doc with Cornfield Section exit, Simple Bridge Crossing, and landmark backdrop timing. Co-authored-by: Cursor <cursoragent@cursor.com>
Replace the Stage Debugger/PNG walk-rail stack with a pure console core, stick VisualProvider, and Persona-style conversation UI so AI can playtest Bridge through CLI and art can be swapped later without rewriting gameplay. Co-authored-by: Cursor <cursoragent@cursor.com>
Win Potassium for the Circuit, then power the overworld CRT between Projects and Abilities to boot Ridge as an optional secret side story. Co-authored-by: Cursor <cursoragent@cursor.com>
Extend the Ridge console pattern across Overworld, Basement, discrete Potassium, and Ridge so agents can smoke the Circuit→CRT path without a browser. Co-authored-by: Cursor <cursoragent@cursor.com>
Route interact/gating through the shared console core while Phaser keeps physics, art, and banana-peel presentation juice. Co-authored-by: Cursor <cursoragent@cursor.com>
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Drop unused exports, share nearby/test helpers, and mark intentional CLI complexity so pnpm fallow:audit stays green. Co-authored-by: Cursor <cursoragent@cursor.com>
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Summary
pnpm game:console, ADR-0006) so AI/humans can play Overworld → Basement → discrete Potassium → Circuit → CRT → Ridge without a browser.GameConsoleSessionwhile keeping physics/art in Phaser.Test plan
pnpm typecheck && pnpm testpnpm game:console --script "look; go right 4; interact; go right 14; interact glasses; close; go right 10; interact; interact; start; fight; fight; draft 1; fight; fight; draft 1; fight; go right 26; interact; look"pnpm ridge:console --script "look; go right 4; interact; advance"(Ridge-only alias)Made with Cursor