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Popular repositories Loading

  1. UE5-Save-Game-System UE5-Save-Game-System Public

    Simple Save/Load inherited in a Subsystem of Game Instance, for UE5.

    C++ 1

  2. Cranchys-League-Calculator Cranchys-League-Calculator Public

    Fan Project League of Legends Champion Stats Comparison

    HTML 1

  3. Cranchy-UE-Movement-System Cranchy-UE-Movement-System Public

    Cranchy UE (Unreal Engine) Movement System, is a simplistic and quick way of introducing movement through a 'Copy & Paste' fashion, making it ideal for any new projects that are being built from sc…

    C++ 1

  4. Cranchy-Default-Skeleton Cranchy-Default-Skeleton Public

    My default skeleton/skeletal mesh that I use in most of my UE5 projects. Feel free to use and modify it at your own will! It's 100% rigged and has a few animations. Enjoy!

  5. UE5-Camera-Reset-Rotation UE5-Camera-Reset-Rotation Public

    Short and simple Camera Reset mechanic that modifies the Control Rotation Yaw towards the Actor's Rotation Yaw through RInterpTo/RConstantInterpTo (you can choose). Pitch is default 0.0f but can be…

    C++

  6. lolstaticdata lolstaticdata Public

    Forked from meraki-analytics/lolstaticdata

    Accurate League of Legends static data for champions and items

    Python