docs(nfl-draft): document all 33 settings, with real renders - #413
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The configuration table covered 21 of the 33 settings. The twelve it missed include the three that decide what the panel shows once the draft is over -- post_draft_show, post_draft_days and display_rounds -- along with the dynamic_duration block and vegas_mode. vegas_mode is worth a note: grepping this plugin alone suggests it is dead, because nothing here reads it. The core does, in BasePlugin.get_vegas_display_mode(), where it overrides the legacy get_vegas_content_type() mapping. Only olympics and this plugin declare it. transition.type, .speed and .enabled are documented as doing nothing, because neither the plugin nor the core reads them (#381). Adds the images: a pick card, the show_position and show_college toggles, two of the five offered fonts, and four panel sizes. Each pair was hash-compared to confirm the setting changes the render. Picks are seeded onto the plugin instance rather than fetched; simulate_live still goes to ESPN, so it cannot drive an offline render. Also records that the plugin copies its bundled logo into the LEDMatrix assets/sports/nfl_logos folder on first run, which is how the shared sports renderer finds it. check_plugin.py: 8/8 pass, but every size warns "drew nothing" -- the plugin ships no test/harness.json and the off-season guard blanks the panel, so the harness is checking an empty frame. Same gap as #395. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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What was missing
The configuration table covered 21 of the 33 settings. The twelve it missed include the three that decide what the panel shows once the draft is over:
post_draft_show—favorites,roundsorbothpost_draft_days— how long that window lastsdisplay_rounds— how many rounds to keep showingplus the
dynamic_durationblock andvegas_mode. All 33 are now documented.vegas_modeis not dead — the core reads itWorth recording, because the obvious check gets this wrong. Grepping this plugin for
vegas_modefinds onlyget_vegas_content_type()andget_vegas_content(), which suggests the config key is unused. It is read by the core:It overrides the legacy
get_vegas_content_type()mapping. Onlyolympicsand this plugin declare it.By contrast
transition.type,.speedand.enabledare dead — neither the plugin nor the core reads them, and the core implements no display transitions at all. Marked as such, per #381.Images
A pick card, the
show_positionandshow_collegetoggles, two of the five offered fonts, and four panel sizes. Each pair hash-compared:Picks are seeded onto the plugin rather than fetched —
simulate_livestill goes to ESPN, so it cannot drive an offline render. Two things cost me a cycle and are now recorded in the shots file:draft_status: "complete"renders blank outside the post-draft window, so the fixture uses the live path.pick_number/round_pick/team_abbr, not the rawoverall/pick. My first fixture used the raw names and every card rendered#0— that was my error, not the plugin's, confirmed by reading the four places the record is built.Harness
8/8 pass, but every size warns "drew nothing". The plugin ships no
test/harness.json, and the off-season guard blanks the panel, so the safety harness is checking an empty frame — nothing about the pick layout, fonts or colours is exercised. Same gap as #395 (ledmatrix-stocks); I have not filed a duplicate.Also recorded: on first run the plugin copies its bundled
nfl_draft_logo.pnginto the LEDMatrixassets/sports/nfl_logos/folder, which is how the shared sports renderer finds it.Docs only. 1.4.2 → 1.4.3.
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