fix(memory): release fetched payloads once they have been delivered - #499
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BackgroundDataService kept the fetched body on the FetchResult it filed in completed_requests, which is swept hourly and capped at 500 entries by count. For a status record that costs nothing; for a season schedule it costs a tenth of the board. Measured on a 1GB Pi 3B+ with a 1-second RSS profile: the display process sat at 404MB after plugin load, then stepped +21MB when NFL fetched its season and +90MB when NCAA football fetched 946 games for 2026 -- and stayed at 494MB. Not a leak; a staircase that never came down. When a later fetch landed while headroom was low, available memory reached ~70MB, fork() began failing, and the board stopped being able to start a process at all: sshd accepted connections and closed them before its banner, systemd could not respawn the display, and the panel went dark while the kernel carried on answering pings. The cache-hit path was the worse of the two. It runs once per update interval per sport, mints a fresh request_id each time, and files whatever the cache returned. The memory tier is capped at 150 entries on a 1GB board, so a miss re-parses the payload from disk into a genuinely new object -- separate copies accumulating toward the 500-entry cap, not shared references. Releasing is safe: the payload is written to the cache under the request's cache_key before the result is built, the callback is handed the object directly, and consumers read it back from the cache afterwards (the plugins' callbacks use it only in passing, to log a count, before reading the cache). Nothing is lost -- it moves from RAM to the disk cache that was already holding it. Requests submitted without a callback keep their payload, since polling get_result() is then the only way to collect it. That keeps the existing contract, and the existing tests covering it, intact. Not addressed here: max_workers=3 allows three concurrent fetches, so three large parses can peak at once, and there is no in-flight dedupe by cache_key -- a second submit for a key already being fetched starts a second fetch. Both bound the transient peak rather than what stays resident, and both are behaviour changes worth their own review. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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ChangesBackground payload lifecycle
Estimated code review effort: 2 (Simple) | ~10 minutes Merge Risk: ⚪ Minimal · up to The change releases fetched payloads after callback delivery while preserving retention for polling callers, with tests covering both paths and failure behavior. No actionable merge-blocking risk remains after normal checks and review. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
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In `@test/test_background_payload_release.py`:
- Around line 53-56: Update
test_callback_receives_the_payload_then_it_is_released() to wait until the
completed request’s stored result has data set to None, rather than relying
solely on is_request_complete(). Extend or adapt _wait to support this
callback-release condition, while preserving its timeout behavior and existing
completion checks.
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src/background_data_service.pytest/test_background_payload_release.py
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Restores the original ordering. Releasing the payload after the callback meant filing the result after it too, so a callback that queried get_result() or is_request_complete() for its own request would not have found it -- a behaviour change unrelated to the memory fix. The dict holds a reference to the same object, so releasing after filing still clears the payload. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The callback test waited on is_request_complete(), which goes true as soon
as the worker files the result in completed_requests. The worker then runs
the cleanup pass, then the callback, then releases the payload. Both of the
test's assertions therefore raced the worker: `seen` is populated by the
callback, and `data is None` only after the release that follows it.
It passes today because a one-line callback usually finishes inside the
20ms poll interval. Confirmed by making the callback sleep 0.4s: _wait()
returns with seen == {} and the payload still resident.
_wait_for_release() polls for the released payload instead. Release happens
strictly after the callback returns, so a released payload also means the
callback has finished and one wait covers both assertions. Verified against
the same 0.4s callback.
_wait() stays for the other three fetch-path tests, which assert only what
is already true when the result is filed -- the success flag, the error,
and the cache write that happened during the fetch itself. Its docstring
now says so, so the next reader picks the right one.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW
submit_fetch_request() had no notion of "already fetching this". request_id
embeds a millisecond timestamp, so every submit looked new, and
active_requests is keyed by that id rather than by what is being fetched.
Two submits for the same cache_key therefore started two identical fetches.
It is not a rare race. _fetch_data in the sports managers branches: the Live
manager fetches only today's games, but Recent and Upcoming both pull the
full season schedule under the SAME cache_key. On a cache miss both miss,
both submit, and nothing stops the second. On a running 512x64 board:
138 background fetches in 24 hours, arriving in pairs at identical
millisecond timestamps, roughly hourly:
2 2026-08-25 11:47:26.612
2 2026-08-25 10:46:28.064
2 2026-08-25 08:01:55.962
Half of them redundant. Each duplicate costs a second download, a second
JSON parse -- the expensive part on a Pi -- and a second parsed copy
resident at the same time. Schedules on that board run 256KB to 20MB, 106MB
across all sports. Because the pairs land in the same millisecond they also
occupy two of the three executor slots with identical work, which is what
makes two large parses peak simultaneously.
A submit for a cache_key already in flight now joins that request: its
callback is added to the existing one and the existing request_id is
returned, so get_result() works for both. Different keys are untouched, and
dedupe applies only while a fetch is in flight -- a submit after completion
fetches again, because this is not a second cache layer.
Three details:
- The in-flight entry is dropped and the callback list snapshotted in the
SAME critical section as filing the result. Otherwise a submitter could
join a fetch whose callbacks had already run and never be called back.
- Cancellation is the other way a request leaves active_requests, so it
releases the key too. And the join path looks the request up rather than
trusting the id, so an entry stranded any other way cannot wedge a key
permanently -- it is dropped and a fresh fetch starts.
- One callback raising no longer prevents the others being delivered.
Previously there was only ever one.
Interaction with #499, whichever merges second: that PR releases the payload
after the callback runs. With several callbacks the release must happen
after ALL of them, and must not happen at all if a joined submitter passed
no callback, since polling get_result() would then be its only delivery
path. The callback list built here is the hook for that.
test_background_fetch_dedupe.py -- 8 tests, covering the join, callback
delivery to both submitters, one callback raising, distinct keys not being
coalesced, a post-completion submit fetching again, cancellation releasing
the key, a stranded entry not wedging one, and the reported count. Verified
non-vacuous by removing only the join branch: 3 fail. The callback tests
assert the ids coalesced, without which they would pass trivially on two
independent requests.
Full suite: 3698 passed, 60 skipped, 1 failure that reproduces identically
on unmodified main (test_install_lowmem, environment-dependent: /var/tmp is
disk-backed on this machine).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW
test_a_failure_after_cancelling_stays_cancelled cancelled the request while its worker was still queued, so once the pre-start branch landed the worker returned there and never reached the exception handler the test is named for. It passed against the unfixed code only because that branch did not exist yet; with it, the test passed for the wrong reason and reverting the except-path guard did not fail it. Cancel while the worker is parked inside the HTTP call instead, and assert the fetch actually started so the test cannot silently degrade into the pre-start case again. Reverting each of the three guards now fails exactly one test. Also read the payload inside the callback rather than off the FetchResult afterwards: #499 releases result.data once delivery is done, so the later read saw the released object and not what the caller was handed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW
…503) * fix(memory): join an in-flight fetch instead of starting a duplicate submit_fetch_request() had no notion of "already fetching this". request_id embeds a millisecond timestamp, so every submit looked new, and active_requests is keyed by that id rather than by what is being fetched. Two submits for the same cache_key therefore started two identical fetches. It is not a rare race. _fetch_data in the sports managers branches: the Live manager fetches only today's games, but Recent and Upcoming both pull the full season schedule under the SAME cache_key. On a cache miss both miss, both submit, and nothing stops the second. On a running 512x64 board: 138 background fetches in 24 hours, arriving in pairs at identical millisecond timestamps, roughly hourly: 2 2026-08-25 11:47:26.612 2 2026-08-25 10:46:28.064 2 2026-08-25 08:01:55.962 Half of them redundant. Each duplicate costs a second download, a second JSON parse -- the expensive part on a Pi -- and a second parsed copy resident at the same time. Schedules on that board run 256KB to 20MB, 106MB across all sports. Because the pairs land in the same millisecond they also occupy two of the three executor slots with identical work, which is what makes two large parses peak simultaneously. A submit for a cache_key already in flight now joins that request: its callback is added to the existing one and the existing request_id is returned, so get_result() works for both. Different keys are untouched, and dedupe applies only while a fetch is in flight -- a submit after completion fetches again, because this is not a second cache layer. Three details: - The in-flight entry is dropped and the callback list snapshotted in the SAME critical section as filing the result. Otherwise a submitter could join a fetch whose callbacks had already run and never be called back. - Cancellation is the other way a request leaves active_requests, so it releases the key too. And the join path looks the request up rather than trusting the id, so an entry stranded any other way cannot wedge a key permanently -- it is dropped and a fresh fetch starts. - One callback raising no longer prevents the others being delivered. Previously there was only ever one. Interaction with #499, whichever merges second: that PR releases the payload after the callback runs. With several callbacks the release must happen after ALL of them, and must not happen at all if a joined submitter passed no callback, since polling get_result() would then be its only delivery path. The callback list built here is the hook for that. test_background_fetch_dedupe.py -- 8 tests, covering the join, callback delivery to both submitters, one callback raising, distinct keys not being coalesced, a post-completion submit fetching again, cancellation releasing the key, a stranded entry not wedging one, and the reported count. Verified non-vacuous by removing only the join branch: 3 fail. The callback tests assert the ids coalesced, without which they would pass trivially on two independent requests. Full suite: 3698 passed, 60 skipped, 1 failure that reproduces identically on unmodified main (test_install_lowmem, environment-dependent: /var/tmp is disk-backed on this machine). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW * fix(memory): discard a cancelled fetch instead of letting it commit Review follow-up on the dedupe. Cancelling releases the cache_key, so a replacement fetch for that key can start immediately. But _fetch_data_worker() had no cancellation check: the cancelled worker still wrote its response to the cache, flipped its own status from CANCELLED to COMPLETED, and ran its callbacks. The stale response could therefore land on top of the replacement's fresher data. The worker cannot abort an HTTP call in flight, so the response is discarded on return instead: no cache write, no callbacks, status left CANCELLED. The check sits immediately before the cache write, which is the first side effect. Also fixed, found by the new test rather than by reading: request_id was f"{sport}_{year}_{milliseconds}", which is not unique. Two submits inside the same millisecond produced the SAME id -- the test's two sequential fetches collided on a fast mocked response, and one request silently replaced the other in active_requests and completed_requests. Rare before this PR; load-bearing now, because dedupe hands that id back to every joiner as their handle for get_result(). A per-service counter is appended. Two test problems of my own, both fixed here rather than left to flake: - The cancellation test synchronised with time.sleep(0.4). A slow worker would have made it pass for the wrong reason. It now waits for the request to be filed in completed_requests. - The id-uniqueness test patched session.get, but submits are async: the 50 workers outlived the patch and made real DNS calls to the dummy host. It stubs the executor instead, which is what a submit-time test should exercise. 20 consecutive runs of the dedupe file: 0 failures. Full suite: 3700 passed, 60 skipped, 1 failure that reproduces identically on unmodified main (test_install_lowmem, environment-dependent). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW * fix(memory): make cancellation terminal, not advisory Three paths wrote request.status without checking whether the request had already been cancelled, so a cancel could be silently undone and the work it was meant to stop went ahead anyway. - A request cancelled while queued had CANCELLED overwritten with IN_PROGRESS the moment its worker started, defeating the discard check entirely: it downloaded, cached and called back for work the caller had withdrawn. It now skips the fetch outright, which is also the cheapest possible cancel. - The cancelled-check and the cache write were separate critical sections, so a cancel landing between them left the payload in the cache with the callbacks suppressed -- every submitter that joined the fetch waited for a call that never came. The worker now claims the commit in the same critical section that reads the status, and cancel_request refuses once claimed. The write stays outside the lock: it serialises a multi-megabyte payload to the SD card, and holding the service lock across that would stall every submit, status query and cancel behind it. - A cancelled request that then failed was relabelled FAILED, which slipped past the CANCELLED-only callback gate and delivered a spurious error callback. The except path now leaves CANCELLED alone. get_request_status() also reported a cancelled request as FAILED, since it inferred status from result.success; the final status is now recorded on the result. Both early returns assign to `result` so completed_requests files the outcome that was reported rather than the untouched placeholder. Tests cover cancellation before worker start, during the commit, and during an HTTP failure; all three fail against the unfixed code. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW * test(memory): reach the exception path as a cancelled request test_a_failure_after_cancelling_stays_cancelled cancelled the request while its worker was still queued, so once the pre-start branch landed the worker returned there and never reached the exception handler the test is named for. It passed against the unfixed code only because that branch did not exist yet; with it, the test passed for the wrong reason and reverting the except-path guard did not fail it. Cancel while the worker is parked inside the HTTP call instead, and assert the fetch actually started so the test cannot silently degrade into the pre-start case again. Reverting each of the three guards now fails exactly one test. Also read the payload inside the callback rather than off the FetchResult afterwards: #499 releases result.data once delivery is done, so the later read saw the released object and not what the caller was handed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01STMbQE4YctTacQXfbYqKuW --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
…each one (#509) Callers that join an in-flight fetch share one FetchResult. #499 released the payload inside the delivery loop, so the first callback got the data and every joiner got `result.data is None`. That is not a quiet degradation. Consumers read `result.data.get('events')`, so they raise AttributeError -- which the delivery loop catches and logs. The entire failure surfaced as one line: ERROR - src.background_data_service - Error in callback for request nhl_2026_...: 'NoneType' object has no attribute 'get' and a manager that silently never received its schedule. Seen on hardware: NHLRecentManager logs "Background fetch completed for 2026: 1000 events" and the very next line is the error, from NHLUpcomingManager's callback on the same request -- which had already logged "No events found in shared data." Deduplication is the normal case, not a corner. A sport's recent, upcoming and live managers all want the same season schedule, so the second and third are joiners on almost every cycle. _release_payload's own docstring said "once A callback has been handed the data", singular, which is the assumption that broke: the loop above it was written for many, and says so. Moved after the loop, and guarded on `callbacks` being non-empty. The guard matters: a request submitted without a callback must keep its payload, because polling get_result() is then the only way to collect it. The per-delivery release got that right by accident -- an empty list never entered the loop body -- and the existing test for it caught the omission. test_background_payload_release.py gains TestJoinersAllGetTheData: two submitters on one in-flight cache_key, asserting both are handed a populated payload, plus that the memory fix still happens once they have all had it. test_background_fetch_dedupe.py already proved the joiner's callback FIRES; it never checked what the callback received, which is the gap that let this through. Verified the new test bites: restoring the release inside the loop fails it with "'second' was handed a released payload". Full suite 3716 passed, 6 skipped. Claude-Session: https://claude.ai/code/session_014RRtqXDCnvnY6EQwhT5CV9 Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Summary
BackgroundDataServicekept the fetched body on theFetchResultit filed incompleted_requests, which is swept hourly and capped at 500 entries bycount. For a status record that costs nothing. For a season schedule it costs
a tenth of the board.
Measurement
From a 1-second RSS profile on a 1GB Pi 3B+:
Flat really means flat — four consecutive minutes at exactly 505 MB later in the
same run. This is not a leak; it is a staircase that never comes down.
The consequence is not a clean OOM. When a later fetch lands while headroom is
low, available memory reaches ~70 MB and
fork()starts failing — so the boardcannot start a process at all:
sshdaccepts the TCP connection and closes it before sending its bannerIt looks like a hardware fault. It isn't. On the affected board this was chased
through a replacement SD card, a replacement PSU, and separating panel power
before the profile above identified it.
Why the cache-hit path is the worse of the two
It runs once per update interval per sport, mints a fresh
request_ideachtime, and files whatever the cache returned. The memory tier is capped at 150
entries on a 1GB board, so a tier miss re-parses the payload from disk into a
genuinely new object — separate copies accumulating toward the 500-entry
cap, not shared references.
Same shape as the bug fixed in #464: bounded by entry count, when entries range
from 200 bytes to tens of megabytes.
Why releasing is safe
The payload is written to the cache before the result is built:
The callback is handed the object directly, and consumers read it back from the
cache under
cache_keyafterwards — the plugins' callbacks use it only inpassing, to log an event count, before reading the cache. Nothing is lost; the
data moves from RAM to the disk cache that was already holding it.
Note these were references to one object, not copies, so both the result and
request.resultare cleared — one surviving reference keeps the payloadresident.
Backwards compatibility
Requests submitted without a callback keep their payload, because polling
get_result()is then the only way to collect it. The existing contract and theexisting test covering it (
test_successful_fetch_completes) are untouched.Testing
New
test/test_background_payload_release.py— 7 tests covering both paths,that nothing is lost (the cache write is asserted), that failures still record
their error, and that the no-callback contract is preserved.
Verified it is a real regression test. Against unfixed
background_data_service.py:The 4 that pass either way are the backwards-compatibility ones, which pin
unchanged behaviour by design. With the fix, all 7 pass.
Existing
test/test_background_data_service.py: 24 passed, unchanged.Full suite diffed against
main: no new failures. One test surfaced in thediff,
test_display_dirty_tracking::test_snapshot_still_written_on_skip, andit is flaky in isolation on both branches — 3/5 pass on this branch, 3/5 on
main. Unrelated to this change.Not addressed here
Two adjacent issues, left out because they bound the transient peak rather
than what stays resident, and both are behaviour changes worth their own review:
ThreadPoolExecutor(max_workers=3)allows three concurrent fetches, so threelarge parses can peak simultaneously
cache_key— a second submit for a keyalready being fetched starts a second fetch. Observed in the field:
Starting background fetch for 2026 season schedulelogged twice in the samesecond
Summary by CodeRabbit
Bug Fixes
Tests