Skip to content

The Next Biggest Update: v1.3.0 - #29

Draft
CallOfCreator wants to merge 48 commits into
mainfrom
v1.3.0
Draft

CallOfCreator wants to merge 48 commits into
mainfrom
v1.3.0

Conversation

@CallOfCreator

Copy link
Copy Markdown
Owner

This is the next big NewMod update currently in preparation: v1.3.0.

It’s still a WIP, but around half of the planned content has already been implemented. After running the alpha for the past 8 days, I’ve gathered a lot of useful feedback. We’ll be addressing that feedback while continuing to ship new features, improvements, and other content.

For more information, see the September 2026 community update:

https://newmod-blog.vercel.app/community-updates/newmod-september-2026-community-update

CallOfCreator and others added 30 commits October 23, 2025 21:33
…redGlass Effect for GE, WraithSiege Bug Fixes
…ded Arbitrator, Warden, and Voidwalker roles, updated bundles, updated to the latest AU v18, and fixed chat mispositioning, Lazy Modifier Fixes, WIP: Achievements
…rt at the beginning of a match, simplified settings, fixed lag spikes caused by Visionary and Special Agent, fixed Wraith NPC colorblind text displaying as “???”, and added missing GE icons
…sing GE icons added, full rewrites of Energy Thief and Revenant, and 5 new roles, new debug window
…fect, improved Specialist, and added the * Game Summary and Chat Commands
@CallOfCreator CallOfCreator added enhancement New feature or request new-roles This label is for new roles added to NewMod. Update to Latest AU This label is for updating NewMod to the latest version of Among Us. bug-fixes labels Sep 10, 2026
@CallOfCreator
CallOfCreator marked this pull request as draft September 10, 2026 19:25
@CallOfCreator

CallOfCreator commented Sep 24, 2026 •

Copy link
Copy Markdown
Owner Author

Role Reworks & Balancing

Every single existing role has been reworked following the September 2026 Community Update, for more info see:https://newmod-blog.vercel.app/community-updates/newmod-september-2026-community-update

Every role has been reviewed, balanced, and adjusted to make gameplay fairer and more consistent. Roles are now in a much better state than before. No more randomly sending Wraith somewhere out of nowhere and roles are no longer restricted by lore when it hurts gameplay

Role balancing also applies to all unreleased roles, and that part of v1.3.0 is now complete

What remains for v1.3.0

  • Polishing: SFX, possible animations, and other improvements
  • Remove SpecialAgent & Overload
  • Make Seasons more secure (will be done by @3X3CODE)
  • Voicelines (maybe)
  • REDACTED Gamemode: by far the best one
  • REDACTED by @am-clonec
  • Art inconsistency fixes: coming Soon™
  • Code cleanup & testing

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

bug-fixes enhancement New feature or request new-roles This label is for new roles added to NewMod. Update to Latest AU This label is for updating NewMod to the latest version of Among Us.

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants