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@two-tech-dev @Jasper-Wild

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CYooBin10/README.md

Building reliable systems with purpose.

Backend architecture · Game infrastructure · Plugin ecosystems · Developer tooling


   




01 / PROFILE

최유빈

Backend & Game Systems Developer

Freelance developer based in Vietnam, currently working with 2tech.

I build software across backend systems, Minecraft infrastructure, game mechanics, plugin ecosystems, and developer tools.

My work is driven by a simple principle:

Complex systems should feel simple to use.

CORE

Backend Architecture · APIs · Data

Game Systems AI · Mechanics · Multiplayer

Infrastructure Plugins · Servers · Tooling

Engineering Performance · Reliability · Scalability


02 / ENGINEERING FOCUS

BACKEND SYSTEMS

Designing application infrastructure with a focus on reliability and maintainability.

  • REST APIs
  • Application architecture
  • Data & storage systems
  • Service design
  • Performance optimization

GAME SYSTEMS

Building mechanics and infrastructure for multiplayer environments.

  • Gameplay systems
  • Entity & AI systems
  • Progression systems
  • Multiplayer infrastructure
  • Performance optimization

PLUGIN ARCHITECTURE

Creating extensible ecosystems instead of isolated features.

  • Plugin APIs
  • Permission systems
  • Server utilities
  • Modular architecture
  • Developer-facing APIs

DEVELOPER TOOLS

Building tools that make complex development workflows simpler.

  • Compilers
  • Automation
  • AI-assisted development
  • Code generation
  • Development utilities

03 / TECHNOLOGY






04 / SELECTED PROJECTS

XPerms

Permission and rank infrastructure for Minecraft Bedrock Endstone servers.



PERMISSIONS RANKS API INFRASTRUCTURE



PXML

A structured XML DSL and compiler designed for AI-driven code generation and self-healing workflows.



COMPILER DSL AI AUTOMATION



VanillaMobs

Optimized Minecraft mob infrastructure with custom AI, movement, attributes, animations, and pathfinding.



AI PATHFINDING PERFORMANCE GAME SYSTEMS



MyLove

A private mobile-first application focused on memories, milestones, messaging, media, and personal data.



FULL STACK MOBILE REAL TIME DATA




05 / DEVELOPMENT





06 / CURRENTLY

FOCUS

Backend architecture
Minecraft server infrastructure
Plugin ecosystems
Game systems
Developer tooling
AI-assisted development

I'm particularly interested in projects where architecture and product experience matter equally.

If the idea is ambitious enough, I'm interested.





Let's build something meaningful.

Open to technical collaboration, plugin development,
game systems, backend engineering, and ambitious software projects.




© 2026 최유빈 · Backend & Game Systems Developer



Pinned Loading

  1. XPerms XPerms Public

    Plugin manages player permissions (Rank/Permission) and prefixes (Suffixes) on the Minecraft Bedrock Edition (Endstone) server.

    Python 2 2

  2. VanillaMobs VanillaMobs Public

    A plugin that adds creatures to PocketMine-MP.

    PHP 7

  3. two-tech-dev/endgit-web two-tech-dev/endgit-web Public

    TypeScript 3 1

  4. two-tech-dev/MagicHeroes two-tech-dev/MagicHeroes Public

    The New brand MMO plugin for PaperMC

    Kotlin 2 1