Skip to content

Submission: Ziwei Zong#5

Open
zammiez wants to merge 50 commits into
CIS565-Fall-2015:masterfrom
zammiez:master
Open

Submission: Ziwei Zong#5
zammiez wants to merge 50 commits into
CIS565-Fall-2015:masterfrom
zammiez:master

Conversation

@zammiez

@zammiez zammiez commented Sep 30, 2015

Copy link
Copy Markdown

No description provided.

ZIWEI added 30 commits September 16, 2015 12:03
problem:
weird result

basic todos:
1.stream compaction
2.antialiasing
3.specular
todo next :
	stream compaction
	specular
	antialiasing
	direct lighting
	... ...
-even slower than without stream compaction
-maybe later : work-efficient & shared memory
now only calculates direct lighting when a ray reaches the depth limit.
todo next: random direct lighting check
  *implmented:
  -when a ray reaches the depth limit, check direct light.
  -random point on light : only for single box light.
  *todo:
  -reduce bounce
Subsurface scattering:
  -just start.
to be fixed:
- subsurface boxes are completely black..
- material sigma selection.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant