Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
105 changes: 105 additions & 0 deletions lua/cfc_random_spawn/configs/gm_vcopy_minecraft_realms.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,105 @@
CFCRandomSpawn.Config.CUSTOM_SPAWNS["gm_vcopy_minecraft_realms"] = {
dynamicCenterStartingPos = Vector( 550, 6168, -12885 ),
spawnpoints = {
{ spawnPos = Vector( 538, 117, -7079 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 520, -258, -7079 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( -523, -103, -7079 ), spawnAngle = Angle( 0, -22, 0 ) },
{ spawnPos = Vector( 1175, -781, -6983 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 1344, -584, -6983 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 485, 1303, -7111 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 1251, 1102, -6983 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 1342, -966, -7015 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 1435, 924, -6983 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 1549, -790, -6983 ), spawnAngle = Angle( 0, 11, 0 ) },
{ spawnPos = Vector( 775, 1458, -7079 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( -1104, -442, -7079 ), spawnAngle = Angle( 0, -56, 0 ) },
{ spawnPos = Vector( 521, -1492, -7079 ), spawnAngle = Angle( 0, 79, 0 ) },
{ spawnPos = Vector( -809, -1038, -7079 ), spawnAngle = Angle( 0, 45, 0 ) },
{ spawnPos = Vector( 1598, 1077, -7015 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 1431, 1271, -7015 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -348, -1489, -7079 ), spawnAngle = Angle( 0, 45, 0 ) },
{ spawnPos = Vector( -1107, -856, -7079 ), spawnAngle = Angle( 0, 34, 0 ) },
{ spawnPos = Vector( 1097, -1506, -7079 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 1961, -994, -7079 ), spawnAngle = Angle( 0, 135, 0 ) },
{ spawnPos = Vector( 1678, 1443, -7079 ), spawnAngle = Angle( 0, -146, 0 ) },
{ spawnPos = Vector( 1665, -1451, -7079 ), spawnAngle = Angle( 0, 124, 0 ) },
{ spawnPos = Vector( 2270, 508, -7015 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 2268, -538, -7079 ), spawnAngle = Angle( 0, 146, 0 ) },
{ spawnPos = Vector( -414, -273, -2919 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( -1056, 347, -2951 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( -1036, 523, -2951 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 616, 1551, -2951 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 617, 1655, -2951 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 424, -1452, -2759 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 514, -1452, -2759 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 850, 252, -2471 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 962, 258, -2471 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 323, -210, -2407 ), spawnAngle = Angle( 0, -45, 0 ) },
{ spawnPos = Vector( 446, -335, -2407 ), spawnAngle = Angle( 0, 135, 0 ) },
{ spawnPos = Vector( -199, 668, -2439 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 337, -606, -2407 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 433, -608, -2407 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 4, 707, -2407 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 337, -817, -2407 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 324, -936, -2407 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( -126, -833, -2407 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( -126, -927, -2407 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -1632, -317, -2663 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( -670, -826, -2407 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( -677, -934, -2407 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -1172, -298, -2407 ), spawnAngle = Angle( 0, -124, 0 ) },
{ spawnPos = Vector( -1882, -490, -2663 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 1666, -1409, -2503 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -1866, -839, -2663 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( -1260, -924, -2407 ), spawnAngle = Angle( 0, 45, 0 ) },
{ spawnPos = Vector( 1554, 1277, -2183 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 1679, 1271, -2183 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 529, 2233, -2183 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 628, 2227, -2183 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 2777, 79, -2183 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 2532, 1296, -2183 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 2823, 1160, -2183 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( -2026, -1465, -2119 ), spawnAngle = Angle( 0, 45, 0 ) },
{ spawnPos = Vector( 1197, 2210, -869 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 618, 3467, -13083 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 502, 3475, -13083 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 131, 4044, -13083 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 783, 4216, -13083 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( -5, 4727, -13083 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 884, 4733, -13083 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 1170, 5488, -12668 ), spawnAngle = Angle( 0, 135, 0 ) },
{ spawnPos = Vector( 258, 5256, -13083 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 892, 5301, -13083 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 124, 5453, -13083 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 1253, 5673, -12987 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -470, 5614, -13083 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -1101, 5614, -13083 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( 2140, 5616, -13019 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -1499, 5622, -13083 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -127, 6020, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 39, 6036, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( -2534, 5512, -12955 ), spawnAngle = Angle( 0, 45, 0 ) },
{ spawnPos = Vector( 103, 6157, -13083 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( -950, 6033, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 2780, 5703, -13083 ), spawnAngle = Angle( 0, 90, 0 ) },
{ spawnPos = Vector( -1842, 5811, -13083 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 1136, 6169, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( -1834, 5931, -13083 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 2928, 5806, -13083 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 867, 6373, -13051 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 2049, 6194, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( -1691, 6102, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 2912, 5942, -13083 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 160, 6604, -13083 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 2652, 6285, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 3635, 6233, -12955 ), spawnAngle = Angle( 0, -135, 0 ) },
{ spawnPos = Vector( 149, 7332, -13083 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 871, 7413, -13083 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 626, 8266, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 477, 8270, -13083 ), spawnAngle = Angle( 0, -90, 0 ) },
{ spawnPos = Vector( 330, -72, -7111 ), spawnAngle = Angle( 0, -180, 0 ) },
{ spawnPos = Vector( 710, -81, -7079 ), spawnAngle = Angle( 0, 0, 0 ) },
{ spawnPos = Vector( 2277, -4, -6375 ), spawnAngle = Angle( 0, 169, 0 ) },
{ spawnPos = Vector( 435, 635, -7175 ), spawnAngle = Angle( 0, 169, 0 ) },
},
}
Loading