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# CreeperTestMod (CTM)
### "Anything and Everything"

<br>


## General information:
- Name: **CreeperTestMod (CTM)**
- Date: **2024-2026**
- License: **MIT**
- ModLoader: **Forge**
- Version: **1.7.10**
- Dependencies: **Mixin (UniMixins)**


<br>


# TODO LIST FOR CTM
High prio = Higher priority <br>
Low prio = Lower priority <br>
Prio: 1-10

| Name                | Fix | Prio | Description                             |
|---------------------|:---:|:----:|-----------------------------------------|
| Tutorial Bug        | YES |  0   | Check if Sender is instanceof player    |
| Hammer Textures     | YES |  2   | Textures for Stone/Iron Hammers         |
| Plate Textures      | NO  |  2   | Textures for Plates                     |
| Detonator Texture   | NO  |  3   | Texture for the detonator               |
| Hammer Recipes      | YES |  6   | Fix recipes using hammers               |
| Tutorial Cleanup    | YES |  6   | Cleanup tutorial pages code             |
| Use debug_print     | YES |  8   | Use debug print more                    |
| ENERGY              | No  |  1   | Cables, Machines, etc                   |
| ExampleMod.java     | No  |  3   | Rename ExampleMod.java file             |
| Item magnet         | No  |  4   | Pulls in nearby items                   |
| Mixins              | YES |  7   | Add mixin support                       |
| Fix mcmod.info      | YES |  6   | Fix mcmod.info things                   |
| OreDict             | YES |  4   | Add OreDict for blocks/items            |
| Tutorial JSON       | No  |  4   | Make tutorial use JSON                  |
| Modular multiblocks | No  |  3   | Make the multiblock system more modular |
| JSON delay Computer | No  |  2   | Make computer delays changeable in json |
| Active texture      | No  |  2   | Active texture for TestMulti            |
| Linac last layer    | No  |  2   | Fix linac last layer not required       |
| Fix HTTP lib        | No  |  2   | Make HTTP lib better                    |
| D.Hammer Per-Player | No  |  3   | Per-Player isBreaking in D.Hammer?      |


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