Bambie Digital Works creates practical software, useful automation scripts, and original games.
- Software — practical applications and digital tools with clear, dependable user experiences.
- Scripts and automation — focused solutions that simplify repeatable workflows and reduce manual work.
- Games — original interactive experiences built around thoughtful systems, meaningful choices, and persistent consequences.
Our current project is an original, UI-first Windows command-centre simulation. Players run an underground facility built around an experimental interstellar transit portal, interpreting telemetry, coordinating personnel, following procedures, and responding to technical, medical, and security incidents under pressure.
The project is in early implementation, with a focused playable vertical slice as its first major target. A minimal operator shell is in place, built with Godot 4 and C#/.NET, but no playable build has been published yet.
Explore the project repository
- Usability with purpose — interfaces should be clear, focused, and satisfying to use.
- Meaningful systems — software and games should respond predictably while giving each decision visible consequences.
- Accessibility from the outset — scalable UI, captions, remappable input, colour-safe alerts, pause, and adjustable time pressure are baseline goals.
- Dependable engineering — deterministic behaviour, reproducible testing, and resilient data support reliable releases.
- Original creative identity — production terminology, lore, characters, interfaces, artwork, and audio are developed as original material.
- Responsible asset provenance — creative assets must be original, commissioned with clear rights, or used under a verified compatible licence.
Public issue feedback is welcome under the contribution policy in the project repository. Unsolicited code or creative contributions are not currently accepted.