Translated with AI - #15
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* 可移动按键增加手柄瞄准,不兼容旧版布局的可移动按键, 会闪退,或者提前把布局中的可移动按键删除,更新app 后再重新添加即可 建议以后加载按键时使用try 摇杆改为相对移动模式但未增加开关 希望相对移动模式和绝对位置增加开关(我没能抽出时间添加) * 目前已增加可移动按键增加手柄瞄准, 但不兼容旧版布局的可移动按键, 会闪退 加载按键时使用try 摇杆改为相对移动模式但未增加开关 摇杆相对移动模式和绝对位置模式增加开关 * 修复闪退 新增摇杆相对移动模式,绝对位置模式切换开关 * feat: gamemenu 增加触控模式快速切换 * 延迟优化标志 * feat: 连接物理键盘按键透传给主机 Axixi2233#15 * feat: 性能覆盖层增强 * fix: 某些系统无法正确激活HDR串流亮度 * 可移动按键增加手柄瞄准,不兼容旧版布局的可移动按键, 会闪退,或者提前把布局中的可移动按键删除,更新app 后再重新添加即可 建议以后加载按键时使用try 摇杆改为相对移动模式但未增加开关 希望相对移动模式和绝对位置增加开关(我没能抽出时间添加) * 目前已增加可移动按键增加手柄瞄准, 但不兼容旧版布局的可移动按键, 会闪退 加载按键时使用try 摇杆改为相对移动模式但未增加开关 摇杆相对移动模式和绝对位置模式增加开关 * 修复闪退 新增摇杆相对移动模式,绝对位置模式切换开关 * feat: 性能覆盖层增强 * fix: 某些系统无法正确激活HDR串流亮度 --------- Co-authored-by: Xmqor <10818503+xmqor@user.noreply.gitee.com> Co-authored-by: qiin2333 <414382190@qq.com>
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Dec 18, 2025
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Thanks for the PR support. The latest code has been updated, and internationalization and compatibility will be improved later. Currently, much of the code uses fixed Chinese characters, which is not convenient for international servers. |
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感谢早期的国际化贡献。这个 PR 基于较旧版本,目前已经与 master 产生冲突,而且翻译内容和资源结构也需要重新整理,不建议直接解决冲突后合并:
- 请基于最新 master 重新创建精简 PR,只迁移当前仍然存在的硬编码文本,避免携带旧版 preferences.xml 的大范围重排和已经变化的资源。
values-zh-rTW中新增内容大量使用简体字和简体措辞,不能作为繁体中文资源发布;请由繁中使用者校对,或在没有可靠翻译时暂时回退默认语言。GameMenu.java中将中文硬编码直接替换成英文硬编码仍然无法国际化。所有标题、按钮和说明都应进入 strings.xml,再由 values-zh-rCN / values-zh-rTW 覆盖。- 请核对默认 values、简中、繁中三套资源的 key、格式化占位符、转义和换行完全一致,并运行 Android resource/编译检查。
- AI 翻译可以作为草稿,但合并前需要人工校对涉及功能语义、Windows 快捷键、数据导入导出和安全提示的文本。
考虑到代码跨度和冲突规模,建议关闭当前 PR,基于最新 master 重新提交一个只包含国际化资源迁移的新 PR。
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