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82 changes: 39 additions & 43 deletions AdditionalFastTravel/SceneData.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;

namespace ATLYSS_AdditionalFastTravel;

Expand Down Expand Up @@ -111,7 +111,6 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
Path = "Assets/Scenes/00_zone_forest/_zone00_sanctum.unity",
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase)
{
["Spawn"] = new Vector3(8.4f, 7.3f, -16.1f),
["Shop"] = new Vector3(200f, 11f, -110f),
["Enchanting"] = new Vector3(310f, 11f, -281f),
["Barracks"] = new Vector3(-160f, 29f, -600f),
Expand All @@ -135,38 +134,26 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase),
Spawnpoints = [
"spawnPoint",
"terraceSpawn",
"arcwoodSpawn",
"tuulValleyPoint"
"terraceSpawn",
"tuulValleySpawn"
],
},
["EffoldTerrace"] = new KnownSceneData()
{
Path = "Assets/Scenes/00_zone_forest/_zone00_effoldTerrace.unity",
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase)
{
["CenterArea"] = new Vector3(20f, 18f, 45f),
},
Spawnpoints = [
"startPoint"
]
},
["ArcwoodPass"] = new KnownSceneData()
{
Path = "Assets/Scenes/00_zone_forest/_zone00_arcwoodPass.unity",
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase)
{
["Chapel"] = new Vector3(-54f, 1f, 1702f),
["CatacombsEntrance"] = new Vector3(298f, 42f, 1819f),
["CatacombsMerchants"] = new Vector3(-54f, 1f, 1702f),
["CatacombsBadgeMerchants"] = new Vector3(136f, 81f, 2585f),
["FishingPond"] = new Vector3(453f, 48f, 1770f),
["BadgeMerchants"] = new Vector3(136f, 81f, 2585f),
},
Spawnpoints = [
"spawnPoint",
"keepSpawn",
"catacombWaypoint",
"Waypoint",
"DungeonPortal"
"endDungeonSpawn",
"fortSpawn"
"crescentSpawn",
]
},
["CatacombsArena"] = new KnownSceneData()
Expand All @@ -177,14 +164,25 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
"spawnPoint"
],
},
["EffoldTerrace"] = new KnownSceneData()
{
Path = "Assets/Scenes/00_zone_forest/_zone00_effoldTerrace.unity",
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase)
{
["CenterArea"] = new Vector3(20f, 18f, 45f),
},
Spawnpoints = [
"startPoint"
]
},
["CrescentRoad"] = new KnownSceneData()
{
Path = "Assets/Scenes/00_zone_forest/_zone00_crescentRoad.unity",
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase),
Spawnpoints = [
"spawnPoint",
"keepSpawn",
"gardenPoint"
"crescentSpawn",
"gardenSpawn"
]
},
["CrescentKeep"] = new KnownSceneData()
Expand All @@ -193,15 +191,13 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase)
{
["KeepEntrance"] = new Vector3(-150f, 55f, 235f),
["GroveDungeonLobby"] = new Vector3(-1265f, 225f, 575f),
["GroveDungeonBadgeMerchants"] = new Vector3(-1265f, 225f, 655f),
["GroveLobby"] = new Vector3(-1265f, 225f, 575f),
},
Spawnpoints = [
"startPoint",
"ckeepWaypoint1",
"Waypoint1",
"Waypoint2"
"moonGateSpawn",
"groveEntrance",
"ckeepWaypoint2"
]
},
["LuvoraGarden"] = new KnownSceneData()
Expand All @@ -218,7 +214,7 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase),
Spawnpoints = [
"spawnPoint",
"enclavePoint"
"enclaveSpawn"
]
},
["TuulEnclave"] = new KnownSceneData()
Expand All @@ -227,7 +223,7 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase),
Spawnpoints = [
"spawnPoint",
"enclavePoint"
"enclaveSpawn"
]
},
["BularrFortress"] = new KnownSceneData()
Expand All @@ -242,6 +238,17 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
"fortSpawn"
]
},
["GateOfTheMoon"] = new KnownSceneData()
{
Path = "Assets/Scenes/00_zone_forest/_zone00_gateOfTheMoon.unity",
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase)
{
["RedwoudEntrance"] = new Vector3(805f, 5f, 820f),
},
Spawnpoints = [
"spawnPoint"
]
},
["WallOfTheStars"] = new KnownSceneData()
{
Path = "Assets/Scenes/00_zone_forest/_zone00_wallOfTheStars.unity",
Expand All @@ -251,7 +258,7 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
},
Spawnpoints = [
"spawnPoint",
"wallStarWaypoint",
"Waypoint",
"trialSpawn"
]
},
Expand All @@ -270,17 +277,6 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
"spawnPoint"
]
},
["GateOfTheMoon"] = new KnownSceneData()
{
Path = "Assets/Scenes/00_zone_forest/_zone00_gateOfTheMoon.unity",
Gotos = new Dictionary<string, Vector3>(StringComparer.InvariantCultureIgnoreCase)
{
["RedwoudEntrance"] = new Vector3(805f, 5f, 820f),
},
Spawnpoints = [
"spawnPoint"
]
},
// TODO: Make accessible when area is updated
// ["RedWoud"] = new KnownSceneData()
// {
Expand All @@ -294,4 +290,4 @@ public static Dictionary<string, Vector3> GetCurrentSceneSpawnPoints()
// ]
// },
};
}
}